SSBM Decomp
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itSpecialAttrsHead Struct Reference

The record the attributes of monsters and stage items point to first, stored just before them. More...

#include <itCommonItems.h>

Data Fields

s32 x0
 Damage the item takes before it reacts.
f32 x4
 Walking speed.
f32 x8
f32 xC
s32 x10

Detailed Description

The record the attributes of monsters and stage items point to first, stored just before them.

Field Documentation

◆ x0

s32 itSpecialAttrsHead::x0

Damage the item takes before it reacts.

◆ x4

f32 itSpecialAttrsHead::x4

Walking speed.

◆ x8

f32 itSpecialAttrsHead::x8

◆ xC

f32 itSpecialAttrsHead::xC

◆ x10

s32 itSpecialAttrsHead::x10

The documentation for this struct was generated from the following file: