#include <ifstock.static.h>
◆ x0
HSD_GObj* ifStock_804A1378_per_player::x0 |
◆ x4
HSD_JObj* ifStock_804A1378_per_player::x4[8] |
◆ x24
HSD_JObj* ifStock_804A1378_per_player::x24 |
◆ x28
HSD_JObj* ifStock_804A1378_per_player::x28 |
◆ x2C
HSD_JObj* ifStock_804A1378_per_player::x2C |
◆ x30
HSD_JObj* ifStock_804A1378_per_player::x30 |
◆ x34
HSD_JObj* ifStock_804A1378_per_player::x34 |
◆ x38
HSD_JObj* ifStock_804A1378_per_player::x38 |
◆ x3C
HSD_JObj* ifStock_804A1378_per_player::x3C |
◆ x40
HSD_JObj* ifStock_804A1378_per_player::x40 |
◆ x44
HSD_JObj* ifStock_804A1378_per_player::x44 |
◆ coins
int ifStock_804A1378_per_player::coins |
◆ stocks
int ifStock_804A1378_per_player::stocks |
The documentation for this struct was generated from the following file: