SSBM Decomp
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#include <types.h>
Data Fields | |
int | x0 |
int | x4 |
int | x8 |
int | xC |
int ftZelda_MotionVars::ftZelda_SpecialSVars::x0 |
int ftZelda_MotionVars::ftZelda_SpecialSVars::x4 |
int ftZelda_MotionVars::ftZelda_SpecialSVars::x8 |
int ftZelda_MotionVars::ftZelda_SpecialSVars::xC |