SSBM Decomp
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#include <types.h>
Data Fields | |
int | x0 |
Vec2 | x4 |
int | xC |
Vec2 | x10 |
float | x18 |
int ftZelda_MotionVars::ftZelda_SpecialHiVars::x0 |
Vec2 ftZelda_MotionVars::ftZelda_SpecialHiVars::x4 |
int ftZelda_MotionVars::ftZelda_SpecialHiVars::xC |
Vec2 ftZelda_MotionVars::ftZelda_SpecialHiVars::x10 |
float ftZelda_MotionVars::ftZelda_SpecialHiVars::x18 |