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ftZelda_DatAttrs Struct Reference

#include <types.h>

Data Fields

float x0
 
s32 x4
 
float x8
 
float xC
 
s32 x10
 
s32 x14
 
s32 x18
 
s32 x1C
 
float x20
 
float x24
 
s32 x28
 
float x2C
 
s32 x30
 
float x34
 
float x38
 
float x3C
 
float x40
 
float x44
 
s32 x48
 
float x4C
 
float x50
 
float x54
 
float x58
 
float x5C
 
s32 x60
 
float x64
 
float x68
 
float x6C
 
float x70
 
float x74
 
float x78
 
float x7C
 
float x80
 
ReflectDesc x84
 

Field Documentation

◆ x0

float ftZelda_DatAttrs::x0

◆ x4

s32 ftZelda_DatAttrs::x4

◆ x8

float ftZelda_DatAttrs::x8

◆ xC

float ftZelda_DatAttrs::xC

◆ x10

s32 ftZelda_DatAttrs::x10

◆ x14

s32 ftZelda_DatAttrs::x14

◆ x18

s32 ftZelda_DatAttrs::x18

◆ x1C

s32 ftZelda_DatAttrs::x1C

◆ x20

float ftZelda_DatAttrs::x20

◆ x24

float ftZelda_DatAttrs::x24

◆ x28

s32 ftZelda_DatAttrs::x28

◆ x2C

float ftZelda_DatAttrs::x2C

◆ x30

s32 ftZelda_DatAttrs::x30

◆ x34

float ftZelda_DatAttrs::x34

◆ x38

float ftZelda_DatAttrs::x38

◆ x3C

float ftZelda_DatAttrs::x3C

◆ x40

float ftZelda_DatAttrs::x40

◆ x44

float ftZelda_DatAttrs::x44

◆ x48

s32 ftZelda_DatAttrs::x48

◆ x4C

float ftZelda_DatAttrs::x4C

◆ x50

float ftZelda_DatAttrs::x50

◆ x54

float ftZelda_DatAttrs::x54

◆ x58

float ftZelda_DatAttrs::x58

◆ x5C

float ftZelda_DatAttrs::x5C

◆ x60

s32 ftZelda_DatAttrs::x60

◆ x64

float ftZelda_DatAttrs::x64

◆ x68

float ftZelda_DatAttrs::x68

◆ x6C

float ftZelda_DatAttrs::x6C

◆ x70

float ftZelda_DatAttrs::x70

◆ x74

float ftZelda_DatAttrs::x74

◆ x78

float ftZelda_DatAttrs::x78

◆ x7C

float ftZelda_DatAttrs::x7C

◆ x80

float ftZelda_DatAttrs::x80

◆ x84

ReflectDesc ftZelda_DatAttrs::x84

The documentation for this struct was generated from the following file: