|
SSBM Decomp
|
#include <types.h>
Data Fields | |
| char | pad_0 [0x28] |
| int | x28 |
| int | x2C |
| int | x30 |
| Item_GObj * | x34 |
| Item_GObj * | x38 |
| Item_GObj * | x3C |
| Item_GObj * | x40 |
| char ftMasterHand_MotionVars::ftMasterHand_Damage_0::pad_0[0x28] |
| int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x28 |
| int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x2C |
| int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x30 |
| Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x34 |
| Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x38 |
| Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x3C |
| Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x40 |