#include <types.h>
◆ pad_0
char ftMasterHand_MotionVars::ftMasterHand_Damage_0::pad_0[0x28] |
◆ x28
int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x28 |
◆ x2C
int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x2C |
◆ x30
int ftMasterHand_MotionVars::ftMasterHand_Damage_0::x30 |
◆ x34
Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x34 |
◆ x38
Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x38 |
◆ x3C
Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x3C |
◆ x40
Item_GObj* ftMasterHand_MotionVars::ftMasterHand_Damage_0::x40 |
The documentation for this struct was generated from the following file:
- src/melee/ft/chara/ftMasterHand/types.h