#include <types.h>
◆ x222C_judgeVar1
| s32 ftGameWatch_FighterVars::x222C_judgeVar1 |
◆ x2230_judgeVar2
| s32 ftGameWatch_FighterVars::x2230_judgeVar2 |
◆ x2234
| u32 ftGameWatch_FighterVars::x2234 |
◆ x2238_panicCharge
| s32 ftGameWatch_FighterVars::x2238_panicCharge |
◆ x223C_panicDamage
| s32 ftGameWatch_FighterVars::x223C_panicDamage |
◆ x2240_chefVar1
| s32 ftGameWatch_FighterVars::x2240_chefVar1 |
◆ x2244_chefVar2
| s32 ftGameWatch_FighterVars::x2244_chefVar2 |
◆ x2248_manholeGObj
| HSD_GObj* ftGameWatch_FighterVars::x2248_manholeGObj |
◆ x224C_greenhouseGObj
| HSD_GObj* ftGameWatch_FighterVars::x224C_greenhouseGObj |
◆ x2250_manholeGObj2
| HSD_GObj* ftGameWatch_FighterVars::x2250_manholeGObj2 |
◆ x2254_fireGObj
| HSD_GObj* ftGameWatch_FighterVars::x2254_fireGObj |
◆ x2258_parachuteGObj
| HSD_GObj* ftGameWatch_FighterVars::x2258_parachuteGObj |
◆ x225C_turtleGObj
| HSD_GObj* ftGameWatch_FighterVars::x225C_turtleGObj |
◆ x2260_sparkyGObj
| HSD_GObj* ftGameWatch_FighterVars::x2260_sparkyGObj |
◆ x2264_judgementGObj
| HSD_GObj* ftGameWatch_FighterVars::x2264_judgementGObj |
◆ x2268_panicGObj
| HSD_GObj* ftGameWatch_FighterVars::x2268_panicGObj |
◆ x226C_rescueGObj
| HSD_GObj* ftGameWatch_FighterVars::x226C_rescueGObj |
The documentation for this struct was generated from the following file:
- src/melee/ft/chara/ftGameWatch/types.h