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ftFox_DatAttrs Struct Reference

#include <types.h>

Data Fields

float x0_FOX_BLASTER_UNK1
 
float x4_FOX_BLASTER_UNK2
 
float x8_FOX_BLASTER_UNK3
 
float xC_FOX_BLASTER_UNK4
 
float x10_FOX_BLASTER_ANGLE
 Angle at which Blaster shots are fired.
 
float x14_FOX_BLASTER_VEL
 Velocity at which Blaster shots are fired.
 
float x18_FOX_BLASTER_LANDING_LAG
 
ItemKind x1C_FOX_BLASTER_SHOT_ITKIND
 
ItemKind x20_FOX_BLASTER_GUN_ITKIND
 
float x24_FOX_ILLUSION_GRAVITY_DELAY
 
float x28_FOX_ILLUSION_GROUND_VEL_X
 
float x2C_FOX_ILLUSION_UNK1
 
float x30_FOX_ILLUSION_UNK2
 
float x34_FOX_ILLUSION_GROUND_END_VEL_X
 
float x38_FOX_ILLUSION_GROUND_FRICTION
 
float x3C_FOX_ILLUSION_AIR_END_VEL_X
 
float x40_FOX_ILLUSION_AIR_MUL_X
 
float x44_FOX_ILLUSION_FALL_ACCEL
 
float x48_FOX_ILLUSION_TERMINAL_VELOCITY
 
float x4C_FOX_ILLUSION_FREEFALL_MOBILITY
 
float x50_FOX_ILLUSION_LANDING_LAG
 
float x54_FOX_FIREFOX_GRAVITY_DELAY
 
float x58_FOX_FIREFOX_VEL_X
 
float x5C_FOX_FIREFOX_AIR_MOMENTUM_PRESERVE_X
 
float x60_FOX_FIREFOX_FALL_ACCEL
 
float x64_FOX_FIREFOX_DIRECTION_STICK_RANGE_MIN
 
float x68_FOX_FIREFOX_DURATION
 
s32 x6C_FOX_FIREFOX_BOUNCE_VAR
 
float x70_FOX_FIREFOX_DURATION_END
 
float x74_FOX_FIREFOX_SPEED
 
float x78_FOX_FIREFOX_REVERSE_ACCEL
 
float x7C_FOX_FIREFOX_GROUND_MOMENTUM_END
 
float x80_FOX_FIREFOX_UNK2
 
float x84_FOX_FIREFOX_BOUND_VEL_X
 
float x88_FOX_FIREFOX_FACING_STICK_RANGE_MIN
 
float x8C_FOX_FIREFOX_FREEFALL_MOBILITY
 
float x90_FOX_FIREFOX_LANDING_LAG
 
float x94_FOX_FIREFOX_BOUND_ANGLE
 
float x98_FOX_REFLECTOR_RELEASE_LAG
 Auto lag frames after initializing Reflector if B is not being held.
 
float x9C_FOX_REFLECTOR_TURN_FRAMES
 Amount of turn frames for changing Reflector direction.
 
float xA0_FOX_REFLECTOR_UNK1
 
s32 xA4_FOX_REFLECTOR_GRAVITY_DELAY
 
float xA8_FOX_REFLECTOR_MOMENTUM_PRESERVE_X
 
float xAC_FOX_REFLECTOR_FALL_ACCEL
 
ReflectDesc xB0_FOX_REFLECTOR_REFLECTION
 

Field Documentation

◆ x0_FOX_BLASTER_UNK1

float ftFox_DatAttrs::x0_FOX_BLASTER_UNK1

◆ x4_FOX_BLASTER_UNK2

float ftFox_DatAttrs::x4_FOX_BLASTER_UNK2

◆ x8_FOX_BLASTER_UNK3

float ftFox_DatAttrs::x8_FOX_BLASTER_UNK3

◆ xC_FOX_BLASTER_UNK4

float ftFox_DatAttrs::xC_FOX_BLASTER_UNK4

◆ x10_FOX_BLASTER_ANGLE

float ftFox_DatAttrs::x10_FOX_BLASTER_ANGLE

Angle at which Blaster shots are fired.

◆ x14_FOX_BLASTER_VEL

float ftFox_DatAttrs::x14_FOX_BLASTER_VEL

Velocity at which Blaster shots are fired.

◆ x18_FOX_BLASTER_LANDING_LAG

float ftFox_DatAttrs::x18_FOX_BLASTER_LANDING_LAG

◆ x1C_FOX_BLASTER_SHOT_ITKIND

ItemKind ftFox_DatAttrs::x1C_FOX_BLASTER_SHOT_ITKIND

◆ x20_FOX_BLASTER_GUN_ITKIND

ItemKind ftFox_DatAttrs::x20_FOX_BLASTER_GUN_ITKIND

◆ x24_FOX_ILLUSION_GRAVITY_DELAY

float ftFox_DatAttrs::x24_FOX_ILLUSION_GRAVITY_DELAY

◆ x28_FOX_ILLUSION_GROUND_VEL_X

float ftFox_DatAttrs::x28_FOX_ILLUSION_GROUND_VEL_X

◆ x2C_FOX_ILLUSION_UNK1

float ftFox_DatAttrs::x2C_FOX_ILLUSION_UNK1

◆ x30_FOX_ILLUSION_UNK2

float ftFox_DatAttrs::x30_FOX_ILLUSION_UNK2

◆ x34_FOX_ILLUSION_GROUND_END_VEL_X

float ftFox_DatAttrs::x34_FOX_ILLUSION_GROUND_END_VEL_X

◆ x38_FOX_ILLUSION_GROUND_FRICTION

float ftFox_DatAttrs::x38_FOX_ILLUSION_GROUND_FRICTION

◆ x3C_FOX_ILLUSION_AIR_END_VEL_X

float ftFox_DatAttrs::x3C_FOX_ILLUSION_AIR_END_VEL_X

◆ x40_FOX_ILLUSION_AIR_MUL_X

float ftFox_DatAttrs::x40_FOX_ILLUSION_AIR_MUL_X

◆ x44_FOX_ILLUSION_FALL_ACCEL

float ftFox_DatAttrs::x44_FOX_ILLUSION_FALL_ACCEL

◆ x48_FOX_ILLUSION_TERMINAL_VELOCITY

float ftFox_DatAttrs::x48_FOX_ILLUSION_TERMINAL_VELOCITY

◆ x4C_FOX_ILLUSION_FREEFALL_MOBILITY

float ftFox_DatAttrs::x4C_FOX_ILLUSION_FREEFALL_MOBILITY

◆ x50_FOX_ILLUSION_LANDING_LAG

float ftFox_DatAttrs::x50_FOX_ILLUSION_LANDING_LAG

◆ x54_FOX_FIREFOX_GRAVITY_DELAY

float ftFox_DatAttrs::x54_FOX_FIREFOX_GRAVITY_DELAY

◆ x58_FOX_FIREFOX_VEL_X

float ftFox_DatAttrs::x58_FOX_FIREFOX_VEL_X

◆ x5C_FOX_FIREFOX_AIR_MOMENTUM_PRESERVE_X

float ftFox_DatAttrs::x5C_FOX_FIREFOX_AIR_MOMENTUM_PRESERVE_X

◆ x60_FOX_FIREFOX_FALL_ACCEL

float ftFox_DatAttrs::x60_FOX_FIREFOX_FALL_ACCEL

◆ x64_FOX_FIREFOX_DIRECTION_STICK_RANGE_MIN

float ftFox_DatAttrs::x64_FOX_FIREFOX_DIRECTION_STICK_RANGE_MIN

◆ x68_FOX_FIREFOX_DURATION

float ftFox_DatAttrs::x68_FOX_FIREFOX_DURATION

◆ x6C_FOX_FIREFOX_BOUNCE_VAR

s32 ftFox_DatAttrs::x6C_FOX_FIREFOX_BOUNCE_VAR

◆ x70_FOX_FIREFOX_DURATION_END

float ftFox_DatAttrs::x70_FOX_FIREFOX_DURATION_END

◆ x74_FOX_FIREFOX_SPEED

float ftFox_DatAttrs::x74_FOX_FIREFOX_SPEED

◆ x78_FOX_FIREFOX_REVERSE_ACCEL

float ftFox_DatAttrs::x78_FOX_FIREFOX_REVERSE_ACCEL

◆ x7C_FOX_FIREFOX_GROUND_MOMENTUM_END

float ftFox_DatAttrs::x7C_FOX_FIREFOX_GROUND_MOMENTUM_END

◆ x80_FOX_FIREFOX_UNK2

float ftFox_DatAttrs::x80_FOX_FIREFOX_UNK2

◆ x84_FOX_FIREFOX_BOUND_VEL_X

float ftFox_DatAttrs::x84_FOX_FIREFOX_BOUND_VEL_X

◆ x88_FOX_FIREFOX_FACING_STICK_RANGE_MIN

float ftFox_DatAttrs::x88_FOX_FIREFOX_FACING_STICK_RANGE_MIN

◆ x8C_FOX_FIREFOX_FREEFALL_MOBILITY

float ftFox_DatAttrs::x8C_FOX_FIREFOX_FREEFALL_MOBILITY

◆ x90_FOX_FIREFOX_LANDING_LAG

float ftFox_DatAttrs::x90_FOX_FIREFOX_LANDING_LAG

◆ x94_FOX_FIREFOX_BOUND_ANGLE

float ftFox_DatAttrs::x94_FOX_FIREFOX_BOUND_ANGLE

◆ x98_FOX_REFLECTOR_RELEASE_LAG

float ftFox_DatAttrs::x98_FOX_REFLECTOR_RELEASE_LAG

Auto lag frames after initializing Reflector if B is not being held.

Reflector is immediately released with no lag once these frames have passed.

◆ x9C_FOX_REFLECTOR_TURN_FRAMES

float ftFox_DatAttrs::x9C_FOX_REFLECTOR_TURN_FRAMES

Amount of turn frames for changing Reflector direction.

◆ xA0_FOX_REFLECTOR_UNK1

float ftFox_DatAttrs::xA0_FOX_REFLECTOR_UNK1

◆ xA4_FOX_REFLECTOR_GRAVITY_DELAY

s32 ftFox_DatAttrs::xA4_FOX_REFLECTOR_GRAVITY_DELAY

◆ xA8_FOX_REFLECTOR_MOMENTUM_PRESERVE_X

float ftFox_DatAttrs::xA8_FOX_REFLECTOR_MOMENTUM_PRESERVE_X

◆ xAC_FOX_REFLECTOR_FALL_ACCEL

float ftFox_DatAttrs::xAC_FOX_REFLECTOR_FALL_ACCEL

◆ xB0_FOX_REFLECTOR_REFLECTION

ReflectDesc ftFox_DatAttrs::xB0_FOX_REFLECTOR_REFLECTION

The documentation for this struct was generated from the following file: