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SSBM Decomp
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#include <types.h>
Data Fields | |
| s32 | motion_state |
| s32 | x4_motion_state |
| float | x8 |
| float | xC |
| float | x10 |
| float | x14 |
| float | x18 |
| float | x1C |
| struct { | |
| float x20_TURN_SPEED | |
| float x24_JUMP_STARTUP_LAG | |
| float x28_LANDING_LAG | |
| } | cargo_hold |
| struct { | |
| s32 x2C_MAX_ARM_SWINGS | |
| s32 x30_DAMAGE_PER_SWING | |
| float x34_PUNCH_HORIZONTAL_VEL | |
| float x38_LANDING_LAG | |
| } | SpecialN |
| struct { | |
| float x3C_MIN_STICK_X_MOMENTUM | |
| float x40_MOMENTUM_TRANSITION_MODIFIER | |
| float x44_AERIAL_GRAVITY | |
| } | SpecialS |
| float | x48_UNKNOWN |
| struct { | |
| float x4C_AERIAL_VERTICAL_VELOCITY | |
| float x50_AERIAL_GRAVITY | |
| float x54_GROUNDED_HORIZONTAL_VELOCITY | |
| float x58_AERIAL_HORIZONTAL_VELOCITY | |
| float x5C_GROUNDED_MOBILITY | |
| float x60_AERIAL_MOBILITY | |
| float x64_LANDING_LAG | |
| } | SpecialHi |
| struct { | |
| float x68 | |
| float x6C | |
| float x70 | |
| } | SpecialLw |
| Hand Slap. | |
| s32 ftDonkeyAttributes::motion_state |
| s32 ftDonkeyAttributes::x4_motion_state |
| float ftDonkeyAttributes::x8 |
| float ftDonkeyAttributes::xC |
| float ftDonkeyAttributes::x10 |
| float ftDonkeyAttributes::x14 |
| float ftDonkeyAttributes::x18 |
| float ftDonkeyAttributes::x1C |
| float ftDonkeyAttributes::x20_TURN_SPEED |
| float ftDonkeyAttributes::x24_JUMP_STARTUP_LAG |
| float ftDonkeyAttributes::x28_LANDING_LAG |
| struct { ... } ftDonkeyAttributes::cargo_hold |
| s32 ftDonkeyAttributes::x2C_MAX_ARM_SWINGS |
| s32 ftDonkeyAttributes::x30_DAMAGE_PER_SWING |
| float ftDonkeyAttributes::x34_PUNCH_HORIZONTAL_VEL |
| float ftDonkeyAttributes::x38_LANDING_LAG |
| struct { ... } ftDonkeyAttributes::SpecialN |
| float ftDonkeyAttributes::x3C_MIN_STICK_X_MOMENTUM |
| float ftDonkeyAttributes::x40_MOMENTUM_TRANSITION_MODIFIER |
| float ftDonkeyAttributes::x44_AERIAL_GRAVITY |
| struct { ... } ftDonkeyAttributes::SpecialS |
| float ftDonkeyAttributes::x48_UNKNOWN |
| float ftDonkeyAttributes::x4C_AERIAL_VERTICAL_VELOCITY |
| float ftDonkeyAttributes::x50_AERIAL_GRAVITY |
| float ftDonkeyAttributes::x54_GROUNDED_HORIZONTAL_VELOCITY |
| float ftDonkeyAttributes::x58_AERIAL_HORIZONTAL_VELOCITY |
| float ftDonkeyAttributes::x5C_GROUNDED_MOBILITY |
| float ftDonkeyAttributes::x60_AERIAL_MOBILITY |
| float ftDonkeyAttributes::x64_LANDING_LAG |
| struct { ... } ftDonkeyAttributes::SpecialHi |
| float ftDonkeyAttributes::x68 |
| float ftDonkeyAttributes::x6C |
| float ftDonkeyAttributes::x70 |
| struct { ... } ftDonkeyAttributes::SpecialLw |
Hand Slap.