SSBM Decomp
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StaleMoveTable::pl_x5EC_t Struct Reference

#include <types.h>

Data Fields

u8 x0
 player slot
 
f32 x4
 
u32 x8
 
u32 xC
 
struct { 
 
   float   x0 
 combo damage? More...
 
   s16   x4 
 
   u16   x6 
 
   s16   x8 
 
   int   xC 
 
   s16   x10 
 
   u16   x12_b0: 1 
 
x10 [6] 
 

Field Documentation

◆ x0 [1/2]

u8 StaleMoveTable::pl_x5EC_t::x0

player slot

◆ x4 [1/2]

f32 StaleMoveTable::pl_x5EC_t::x4

◆ x8 [1/2]

u32 StaleMoveTable::pl_x5EC_t::x8

◆ xC [1/2]

u32 StaleMoveTable::pl_x5EC_t::xC

◆ x0 [2/2]

float StaleMoveTable::pl_x5EC_t::x0

combo damage?

◆ x4 [2/2]

s16 StaleMoveTable::pl_x5EC_t::x4

◆ x6

u16 StaleMoveTable::pl_x5EC_t::x6

◆ x8 [2/2]

s16 StaleMoveTable::pl_x5EC_t::x8

◆ xC [2/2]

int StaleMoveTable::pl_x5EC_t::xC

◆ x10 [1/2]

s16 StaleMoveTable::pl_x5EC_t::x10

◆ x12_b0

u16 StaleMoveTable::pl_x5EC_t::x12_b0

◆ [struct] [2/2]

struct { ... } StaleMoveTable::pl_x5EC_t::x10[6]

The documentation for this struct was generated from the following file: