#include <particle.static.h>
◆ x0_b7
| u8 ParticleScreenState::x0_b7 |
◆ x0_b6
| u8 ParticleScreenState::x0_b6 |
◆ x0_b5
| u8 ParticleScreenState::x0_b5 |
◆ x0_rest
| u8 ParticleScreenState::x0_rest |
◆ _pad0
| u8 ParticleScreenState::_pad0[0x3] |
◆ x4
| s32 ParticleScreenState::x4 |
◆ x8
| s32 ParticleScreenState::x8 |
◆ x0C
| s32 ParticleScreenState::x0C |
◆ x10
| s32 ParticleScreenState::x10 |
◆ x14
| s32 ParticleScreenState::x14 |
◆ x18
| s32 ParticleScreenState::x18 |
◆ x1C
| s32 ParticleScreenState::x1C |
◆ x20
| s32 ParticleScreenState::x20 |
◆ x24
| s32 ParticleScreenState::x24 |
◆ x28
| u32 ParticleScreenState::x28 |
◆ x2C
| s32 ParticleScreenState::x2C |
◆ x30
| void* ParticleScreenState::x30 |
◆ x34
| s32 ParticleScreenState::x34 |
◆ x38
| s32 ParticleScreenState::x38 |
◆ x3C
| s32 ParticleScreenState::x3C |
◆ x40
| s32 ParticleScreenState::x40 |
◆ x44
| s32 ParticleScreenState::x44 |
◆ x48
| s32 ParticleScreenState::x48 |
◆ x4C
| void* ParticleScreenState::x4C |
◆ x50
| void* ParticleScreenState::x50 |
◆ _pad4
| u8 ParticleScreenState::_pad4[0x68] |
◆ xBC
| u32 ParticleScreenState::xBC |
◆ xC0
| u32 ParticleScreenState::xC0 |
◆ xC4
| s32 ParticleScreenState::xC4 |
◆ xC8
| s32 ParticleScreenState::xC8 |
◆ xCC
| s32 ParticleScreenState::xCC |
◆ xD0
| void* ParticleScreenState::xD0 |
◆ xD4
| void* ParticleScreenState::xD4 |
The documentation for this struct was generated from the following file: