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SSBM Decomp
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#include <types.h>
Data Fields | |
| int | x0 |
| turn frames | |
| float | x4 |
| turn threshold | |
| float | x8 |
| x impulse | |
| float | xC |
| accel mult | |
| float | x10 |
| speed mult | |
| float | x14 [5] |
| y impulse | |
| int | x28 |
| state count | |
| enum_t | x2C |
| start state | |
| enum_t | x30 |
| start state helmet | |
| int Fighter::Fighter_x2D0_t::x0 |
turn frames
| float Fighter::Fighter_x2D0_t::x4 |
turn threshold
| float Fighter::Fighter_x2D0_t::x8 |
x impulse
| float Fighter::Fighter_x2D0_t::xC |
accel mult
| float Fighter::Fighter_x2D0_t::x10 |
speed mult
| float Fighter::Fighter_x2D0_t::x14[5] |
y impulse
| int Fighter::Fighter_x2D0_t::x28 |
state count
| enum_t Fighter::Fighter_x2D0_t::x2C |
start state
| enum_t Fighter::Fighter_x2D0_t::x30 |
start state helmet