SSBM Decomp
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Fighter::Fighter_x2D0_t Struct Reference

#include <types.h>

Data Fields

int x0
 turn frames
 
float x4
 turn threshold
 
float x8
 x impulse
 
float xC
 accel mult
 
float x10
 speed mult
 
float x14 [5]
 y impulse
 
int x28
 state count
 
enum_t x2C
 start state
 
enum_t x30
 start state helmet
 

Field Documentation

◆ x0

int Fighter::Fighter_x2D0_t::x0

turn frames

Warning
i didnt confirm these comments, they come from altimors ghidra db

◆ x4

float Fighter::Fighter_x2D0_t::x4

turn threshold

◆ x8

float Fighter::Fighter_x2D0_t::x8

x impulse

◆ xC

float Fighter::Fighter_x2D0_t::xC

accel mult

◆ x10

float Fighter::Fighter_x2D0_t::x10

speed mult

◆ x14

float Fighter::Fighter_x2D0_t::x14[5]

y impulse

◆ x28

int Fighter::Fighter_x2D0_t::x28

state count

◆ x2C

enum_t Fighter::Fighter_x2D0_t::x2C

start state

◆ x30

enum_t Fighter::Fighter_x2D0_t::x30

start state helmet


The documentation for this struct was generated from the following file: