SSBM Decomp
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ftSs_Fighter::Fighter_ReflectAttr Struct Reference

#include <types.h>

Data Fields

float x1A2C_reflectHitDirection
s32 x1A30_maxDamage
float x1A34_damageMul
float x1A38_speedMul
s32 x1A3C_damageOver
 % damage over the maximum reflectable damage threshold

Field Documentation

◆ x1A2C_reflectHitDirection

float ftSs_Fighter::Fighter_ReflectAttr::x1A2C_reflectHitDirection

◆ x1A30_maxDamage

s32 ftSs_Fighter::Fighter_ReflectAttr::x1A30_maxDamage

◆ x1A34_damageMul

float ftSs_Fighter::Fighter_ReflectAttr::x1A34_damageMul

◆ x1A38_speedMul

float ftSs_Fighter::Fighter_ReflectAttr::x1A38_speedMul

◆ x1A3C_damageOver

s32 ftSs_Fighter::Fighter_ReflectAttr::x1A3C_damageOver

% damage over the maximum reflectable damage threshold


The documentation for this struct was generated from the following file: