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SSBM Decomp
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| static void | DLsetdelay (struct AXFX_REVSTD_DELAYLINE *dl, long lag) |
| static void | DLcreate (struct AXFX_REVSTD_DELAYLINE *dl, long max_length) |
| static void | DLdelete (struct AXFX_REVSTD_DELAYLINE *dl) |
| static int | ReverbSTDCreate (struct AXFX_REVSTD_WORK *rv, float coloration, float time, float mix, float damping, float predelay) |
| static int | ReverbSTDModify (struct AXFX_REVSTD_WORK *rv, float coloration, float time, float mix, float damping, float predelay) |
| static void | HandleReverb (long *sptr, struct AXFX_REVSTD_WORK *rv) |
| static void | ReverbSTDCallback (long *left, long *right, long *surround, struct AXFX_REVSTD_WORK *rv) |
| static void | ReverbSTDFree (struct AXFX_REVSTD_WORK *rv) |
| static asm void | HandleReverb (register long *sptr, register struct AXFX_REVSTD_WORK *rv) |
| int | AXFXReverbStdInit (struct AXFX_REVERBSTD *rev) |
| int | AXFXReverbStdShutdown (struct AXFX_REVERBSTD *rev) |
| int | AXFXReverbStdSettings (struct AXFX_REVERBSTD *rev) |
| void | AXFXReverbStdCallback (struct AXFX_BUFFERUPDATE *bufferUpdate, struct AXFX_REVERBSTD *reverb) |
Variables | |
| static const float | value0_3 = 0.3f |
| static const float | value0_6 = 0.6f |
| static const double | i2fMagic = 4503601774854144.0 |
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| int AXFXReverbStdInit | ( | struct AXFX_REVERBSTD * | rev | ) |
| int AXFXReverbStdShutdown | ( | struct AXFX_REVERBSTD * | rev | ) |
| int AXFXReverbStdSettings | ( | struct AXFX_REVERBSTD * | rev | ) |
| void AXFXReverbStdCallback | ( | struct AXFX_BUFFERUPDATE * | bufferUpdate, |
| struct AXFX_REVERBSTD * | reverb ) |
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