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psstructs.h
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1#ifndef SYSDOLPHIN_BASELIB_PSSTRUCTS_H
2#define SYSDOLPHIN_BASELIB_PSSTRUCTS_H
3
4#include <platform.h>
5
6#include "baselib/forward.h"
8
9#include "baselib/archive.h"
10#include "baselib/jobj.h"
11
12#include <dolphin/gx/GXEnum.h>
13#include <dolphin/gx/types.h>
14#include <dolphin/mtx/types.h>
15
16struct _psAppSRT;
17struct HSD_Fog;
18
19typedef struct _psAppSRT HSD_psAppSRT;
20struct _particle;
21
22typedef struct _particle HSD_Particle;
23struct _generator;
24
25typedef struct _generator HSD_Generator;
26
28 Tornado = 1 << 2,
29 TexEdge = 1 << 3,
30 ComTLUT = 1 << 4,
31 MirrorS = 1 << 5,
32 MirrorT = 1 << 6,
33 PrimEnv = 1 << 7,
34 TexInterpNear = 1 << 9,
35 DispTexture = 1 << 10,
36 TexFlipS = 1 << 18,
37 TexFlipT = 1 << 19,
38 Trail = 1 << 20,
39 DirVec = 1 << 21,
40 DispFog = 1 << 24,
41 NoZComp = 1 << 28,
42 DispPoint = 1 << 30,
43 DispLighting = 1 << 31
44};
45
46/* size: 0x1C */
47typedef struct _HSD_PSTexGroup {
48 u32 num; /* 0x0 */
49
50 u32 fmt; /* 0x4 */
51 u32 tlutfmt; /* 0x8 */
52
53 u32 width; /* 0xC */
54 u32 height; /* 0x10 */
55
56 u16 palnum; /* 0x14 */
57 u16 palflag; /* 0x16 */
58
59 u8* texTable[1]; /* 0x18 */
61
62/* size: 0x8 */
63typedef struct _HSD_PSFormGroup {
64 u32 num; /* 0x0 */
65 u8* formTable[1]; /* 0x4 */
67
68/* size: 0x40 */
69typedef struct _HSD_PSCmdList {
70 u16 type; /* 0x0 */
71 u16 texGroup; /* 0x2 */
72
73 u16 genLife; /* 0x4 */
74 u16 life; /* 0x6 */
75
76 u32 kind; /* 0x8 */
77
78 float grav; /* 0xC */
79 float fric; /* 0x10 */
80
81 float vx; /* 0x14 */
82 float vy; /* 0x18 */
83 float vz; /* 0x1C */
84
85 float radius; /* 0x20 */
86 float angle; /* 0x24 */
87 float random; /* 0x28 */
88 float size; /* 0x2C */
89
90 float param1; /* 0x30 */
91 float param2; /* 0x34 */
92 float param3; /* 0x38 */
93
94 u8 cmdList[1]; /* 0x3C */
96
97struct _particle;
98
99struct _psAppSRT {
100 struct _psAppSRT* next; /* 0x0 */
101
102 struct _generator* gp; /* 0x4 */
103
104 Vec3 tra; /* 0x8 */
105 Quaternion rot; /* 0x14 */
106 Vec3 sca; /* 0x24 */
107
108 u8 status; /* 0x30 */
109
110 u8 frameNum; /* 0x31 */
111 u16 usedCount; /* 0x32 */
112
113 Mtx mmtx; /* 0x34 */
114 float ssx; /* 0x64 */
115 float ssy; /* 0x68 */
116
117 void (*freefunc)(struct _psAppSRT* appSrt); /* 0x6C */
118
119 u16 idnum; /* 0x70 */
120 u8 billboard; /* 0x72 */
121 u8 dummy; /* 0x73 */
122};
123
124/* size: 0x94 */
125struct _particle {
126 HSD_Particle* next; /* 0x0 */
127
128 u32 kind; /* 0x4 */
129
130 u8 bank; /* 0x8 */
131 u8 texGroup; /* 0x9 */
132
133 u8 poseNum; /* 0xA */
134 u8 palNum; /* 0xB */
135
137
138 u16 primColCount; /* 0xE */
139 u16 envColCount; /* 0x10 */
140 GXColor primCol; /* 0x12 */
141 GXColor envCol; /* 0x16 */
142
144
146
147 u8 linkNo; /* 0x1D */
148
150
155
157
158 float vx; /* 0x2C */
159 float vy; /* 0x30 */
160 float vz; /* 0x34 */
161
162 float grav; /* 0x38 */
163 float fric; /* 0x3C */
164
165 float x; /* 0x40 */
166 float y; /* 0x44 */
167 float z; /* 0x48 */
168
169 float size; /* 0x4C */
170 float rotate; /* 0x50 */
171
172 u16 aCmpCount; /* 0x54 */
173 u8 aCmpMode; /* 0x56 */
174 u8 aCmpParam1; /* 0x57 */
175 u8 aCmpParam2; /* 0x58 */
176
177 u8 pJObjOfs; /* 0x59 */
178
179 u16 matColCount; /* 0x5A */
180 u16 ambColCount; /* 0x5C */
182
185
186 u16 primColRemain; /* 0x68 */
187 u16 envColRemain; /* 0x6A */
190
191 u16 matColRemain; /* 0x74 */
192 u16 ambColRemain; /* 0x76 */
193
194 u16 aCmpRemain; /* 0x78 */
197
198 u8 matRGB; /* 0x7C */
199 u8 matA; /* 0x7D */
200
201 u8 ambRGB; /* 0x7E */
202 u8 ambA; /* 0x7F */
203
204 u8 matRGBTarget; /* 0x80 */
205 u8 matATarget; /* 0x81 */
206 u8 ambRGBTarget; /* 0x82 */
207 u8 ambATarget; /* 0x83 */
208
209 float trail; /* 0x84 */
210
211 struct _generator* gen; /* 0x88 */
213 float* userdata;
215};
216
217/* size: 0xC */
218typedef struct _PSUserFunc {
219 int (*hookCreate)(HSD_Particle* part); /* 0x0 */
220 int (*hookDelete)(HSD_Particle* part); /* 0x4 */
221 int (*setUserData)(HSD_Particle* part, u8 unknown1,
222 float unknown2); /* 0x8 */
224
225typedef struct _auxDisc {
228} auxDisc;
229
230typedef struct _auxLine {
234} auxLine;
235
236typedef struct _auxTornado {
238} auxTornado;
239
255
256typedef struct _auxCone {
260} auxCone;
261
269
270typedef struct _generator {
272 u32 kind; // 0x4
273 f32 random; // 0x8
274 f32 count; // 0xC
275 HSD_JObj* jobj; // 0x10
276 u16 genLife; // 0x14
277 u16 type; // 0x16
278 u8 bank; // 0x18
279 u8 linkNo; // 0x19
280 u8 texGroup; // x1A
281 u8 dummy; // 0x1B
282 u16 idnum; // 0x1C
283 u16 life; // 0x1E
284 u8* cmdList; // 0x20
285 f32 x; // 0x24
286 f32 y; // 0x28
287 f32 z; // 0x2C
288 f32 vx; // 0x30
289 f32 vy; // 0x34
290 f32 vz; // 0x38
291 f32 grav; // 0x3C
292 f32 fric; // 0x40
293 f32 size; // 0x44
294 f32 radius; // 0x48
295 f32 angle; // 0x4C
296 u32 numChild; // 0x50
300 union {
307 } aux; // 0z60
308} _generator;
309
310extern u32* ptclref[64];
311
312extern int psNumTexGroup[64];
314
316
317extern int psNumCmdList[64];
318extern HSD_PSCmdList** psCmdListArray[64];
319
321extern u16 numPeakParticles;
322
323extern int (**psCallback)(HSD_Particle* part);
324
325#define PS_TEXDIRECTION
326#ifdef PS_TEXDIRECTION
327extern int texc[4][4];
328extern int td;
329#endif
330
331#ifndef _NFUNCPROTO
332void psSetFog(struct HSD_Fog* fog);
333
334void psRemoveFog(void);
335#endif
336
337static inline void setBlendMode(int blendmode);
338
339static inline void setupChanCtrl(struct _particle* pp);
340static inline void setupChanReg(struct _particle* pp);
341static inline void getClrTrail(struct _particle* pp, GXColor* col);
342static inline void setupTevReg(struct _particle* pp);
343static inline void psSetCurrentMtx(GXPosNrmMtx idx);
344static inline struct _particle* psDispSubPoint(struct _particle* pp);
345static inline struct _particle* psDispSubPointTrail(struct _particle* pp);
346static inline void psDispSubMakePolygon(struct _particle* pp, u8* texform,
347 float x, float y, float z, float ppvx,
348 float ppvy, float ppvz, float x0,
349 float y0, float z0, float x1, float y1,
350 float z1);
351
352static inline void psDispSub(struct _particle* pp, u8* texform);
353
354void psInitDataBank(int bank, int* cmdBank, int* texBank, u32* ref,
355 int* formBank);
356
357void psInitParticle(int num);
358
360
362 u32 kind, u16 texGroup, u8* list, int life,
363 float x, float y, float z, float vx,
364 float vy, float vz, float size, float grav,
365 float fric, int palflag,
366 struct _generator* gp, int flgInterpret);
367
369 int id, int flgInterpret);
370
372 u8* list, int life, float x, float y, float z,
373 float vx, float vy, float vz, float size,
374 float grav, float fric, int palflag,
375 struct _generator* gp);
376
378 float py, float pz, float vx, float vy,
379 float vz);
380
383
386
387void psSetPointJObj(int no, HSD_JObj* jobj);
389
391
393
396
397void psAddOffsetAll(float xofs, float yofs, float zofs);
398
401
403
404void psSetUserFunc(struct _generator* gp, HSD_PSUserFunc* userfunc);
405
406static inline void psRemoveBillboardCamera(void);
407
408#endif
GXPosNrmMtx
Definition GXEnum.h:291
u32 x0
Definition OSInit.c:142
f32 Mtx[3][4]
Definition forward.h:6
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:88
unsigned long u32
An unsigned 32-bit integer.
Definition platform.h:26
float f32
A 32-bit floating-point number.
Definition platform.h:62
unsigned short u16
An unsigned 16-bit integer.
Definition platform.h:23
unsigned char u8
An unsigned 8-bit integer.
Definition platform.h:20
static struct _particle * psDispSubPointTrail(struct _particle *pp)
void psRemoveParticle(void)
void psRestartFamily(u16 idnum, int linkNo)
HSD_Particle * psGenerateParticleIDN(int linkNo, int bank, int id)
static void setupChanCtrl(struct _particle *pp)
void psSetUserFunc(struct _generator *gp, HSD_PSUserFunc *userfunc)
int psNumTexGroup[64]
HSD_ParticleKind
Definition psstructs.h:27
@ TexEdge
Definition psstructs.h:29
@ DispLighting
Definition psstructs.h:43
@ DispFog
Definition psstructs.h:40
@ Tornado
Definition psstructs.h:28
@ DirVec
Definition psstructs.h:39
@ TexInterpNear
Definition psstructs.h:34
@ Trail
Definition psstructs.h:38
@ MirrorS
Definition psstructs.h:31
@ DispTexture
Definition psstructs.h:35
@ MirrorT
Definition psstructs.h:32
@ DispPoint
Definition psstructs.h:42
@ PrimEnv
Definition psstructs.h:33
@ TexFlipT
Definition psstructs.h:37
@ ComTLUT
Definition psstructs.h:30
@ NoZComp
Definition psstructs.h:41
@ TexFlipS
Definition psstructs.h:36
static void setupChanReg(struct _particle *pp)
static struct _particle * psDispSubPoint(struct _particle *pp)
void psSetFog(struct HSD_Fog *fog)
static void psDispSub(struct _particle *pp, u8 *texform)
void psInitDataBank(int bank, int *cmdBank, int *texBank, u32 *ref, int *formBank)
void psSetCallback(int(**callback)(HSD_Particle *part))
void psSetPointJObjNodup(HSD_JObj *jobj, int no)
void psKillParticle(HSD_Particle *pp)
static void psRemoveBillboardCamera(void)
u16 numActiveParticles
static void psDispSubMakePolygon(struct _particle *pp, u8 *texform, float x, float y, float z, float ppvx, float ppvy, float ppvz, float x0, float y0, float z0, float x1, float y1, float z1)
HSD_Particle * psGenerateParticleID(int linkNo, int bank, int id)
void psAddOffsetAll(float xofs, float yofs, float zofs)
int texc[4][4]
u16 numPeakParticles
HSD_PSFormGroup ** psFormGroupArray[64]
HSD_PSTexGroup ** psTexGroupArray[64]
static void setBlendMode(int blendmode)
HSD_Particle * psGenerateParticle0(HSD_Particle *p, int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, struct _generator *gp, int flgInterpret)
static void setupTevReg(struct _particle *pp)
HSD_Particle * psGenerateParticleID0(HSD_Particle *p, int linkNo, int bank, int id, int flgInterpret)
void psKillGeneratorChild(struct _generator *gp)
u32 * ptclref[64]
HSD_Particle * psGenerateParticle(int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, struct _generator *gp)
HSD_PSCmdList ** psCmdListArray[64]
void psSetPointJObj(int no, HSD_JObj *jobj)
void psPauseFamily(u16 idnum, int linkNo)
void psKillFamily(u16 idnum, int linkNo)
void psClearPointJObj(void)
static void psSetCurrentMtx(GXPosNrmMtx idx)
void psDeletePntJObjwithParticle(HSD_Particle *pp)
void psInitParticle(int num)
void psRemoveFog(void)
int td
int(** psCallback)(HSD_Particle *part)
static void getClrTrail(struct _particle *pp, GXColor *col)
HSD_Particle * psGenerateParticleIDPV(int linkNo, int bank, int id, float px, float py, float pz, float vx, float vy, float vz)
int psNumCmdList[64]
void psKillAllParticle(void)
Definition types.h:30
Definition fog.h:22
Definition jobj.h:108
Definition psstructs.h:69
u32 kind
Definition psstructs.h:76
float fric
Definition psstructs.h:79
u16 genLife
Definition psstructs.h:73
float vy
Definition psstructs.h:82
float param2
Definition psstructs.h:91
float param1
Definition psstructs.h:90
float size
Definition psstructs.h:88
float param3
Definition psstructs.h:92
u16 type
Definition psstructs.h:70
float vz
Definition psstructs.h:83
u16 life
Definition psstructs.h:74
float grav
Definition psstructs.h:78
float angle
Definition psstructs.h:86
float radius
Definition psstructs.h:85
u16 texGroup
Definition psstructs.h:71
float random
Definition psstructs.h:87
float vx
Definition psstructs.h:81
Definition psstructs.h:63
u32 num
Definition psstructs.h:64
Definition psstructs.h:47
u16 palnum
Definition psstructs.h:56
u32 num
Definition psstructs.h:48
u32 fmt
Definition psstructs.h:50
u32 width
Definition psstructs.h:53
u16 palflag
Definition psstructs.h:57
u32 height
Definition psstructs.h:54
u32 tlutfmt
Definition psstructs.h:51
Definition psstructs.h:218
Definition types.h:13
Definition psstructs.h:270
u8 dummy
Definition psstructs.h:281
u8 * cmdList
Definition psstructs.h:284
HSD_psAppSRT * appsrt
Definition psstructs.h:297
HSD_Generator * next
Definition psstructs.h:271
union _generator::@248 aux
f32 fric
Definition psstructs.h:292
f32 size
Definition psstructs.h:293
u32 numChild
Definition psstructs.h:296
f32 count
Definition psstructs.h:274
u16 idnum
Definition psstructs.h:282
u16 type
Definition psstructs.h:277
u8 bank
Definition psstructs.h:278
f32 vy
Definition psstructs.h:289
u8 linkNo
Definition psstructs.h:279
f32 vx
Definition psstructs.h:288
u8 texGroup
Definition psstructs.h:280
u16 genLife
Definition psstructs.h:276
f32 random
Definition psstructs.h:273
auxRect rect
Definition psstructs.h:304
f32 radius
Definition psstructs.h:294
u16 life
Definition psstructs.h:283
f32 grav
Definition psstructs.h:291
auxSphere sphere
Definition psstructs.h:306
auxCone cone
Definition psstructs.h:305
f32 x
Definition psstructs.h:285
HSD_JObj * jobj
Definition psstructs.h:275
HSD_PSUserFunc * userfunc
Definition psstructs.h:298
f32 vz
Definition psstructs.h:290
auxLine line
Definition psstructs.h:302
f32 z
Definition psstructs.h:287
f32 angle
Definition psstructs.h:295
u32 kind
Definition psstructs.h:272
auxTornado tornado
Definition psstructs.h:303
f32 y
Definition psstructs.h:286
int(* callback)(HSD_Generator *part)
Definition psstructs.h:299
auxDisc disc
Definition psstructs.h:301
Definition psstructs.h:125
u16 envColRemain
Definition psstructs.h:187
float x
Definition psstructs.h:165
u16 ambColCount
Definition psstructs.h:180
u16 cmdLoopPtr
Definition psstructs.h:154
u8 ambRGBTarget
Definition psstructs.h:206
GXColor primCol
Definition psstructs.h:140
float vz
Definition psstructs.h:160
u16 ambColRemain
Definition psstructs.h:192
u8 aCmpParam1Target
Definition psstructs.h:195
float fric
Definition psstructs.h:163
u8 poseNum
Definition psstructs.h:133
u8 ambRGB
Definition psstructs.h:201
u8 matRGB
Definition psstructs.h:198
u8 aCmpParam2Target
Definition psstructs.h:196
GXColor envCol
Definition psstructs.h:141
u8 bank
Definition psstructs.h:130
u16 primColCount
Definition psstructs.h:138
u16 idnum
Definition psstructs.h:149
u16 matColCount
Definition psstructs.h:179
float size
Definition psstructs.h:169
u8 ambATarget
Definition psstructs.h:207
u8 linkNo
Definition psstructs.h:147
GXColor primColTarget
Definition psstructs.h:188
float z
Definition psstructs.h:167
float rotateTarget
Definition psstructs.h:184
int(* callback)(HSD_Particle *part)
Definition psstructs.h:214
u8 ambA
Definition psstructs.h:202
u16 cmdWait
Definition psstructs.h:143
u8 pJObjOfs
Definition psstructs.h:177
float grav
Definition psstructs.h:162
u16 cmdMarkPtr
Definition psstructs.h:153
u16 cmdPtr
Definition psstructs.h:152
float rotate
Definition psstructs.h:170
struct _psAppSRT * appsrt
Definition psstructs.h:212
u8 matA
Definition psstructs.h:199
u16 matColRemain
Definition psstructs.h:191
float sizeTarget
Definition psstructs.h:183
u32 kind
Definition psstructs.h:128
float vx
Definition psstructs.h:158
u8 texGroup
Definition psstructs.h:131
HSD_Particle * next
Definition psstructs.h:126
u16 primColRemain
Definition psstructs.h:186
u8 aCmpMode
Definition psstructs.h:173
u16 aCmpCount
Definition psstructs.h:172
u8 * cmdList
Definition psstructs.h:151
u16 envColCount
Definition psstructs.h:139
struct _generator * gen
Definition psstructs.h:211
GXColor envColTarget
Definition psstructs.h:189
float * userdata
Definition psstructs.h:213
u8 matATarget
Definition psstructs.h:205
float vy
Definition psstructs.h:159
u16 rotateCount
Definition psstructs.h:181
u8 palNum
Definition psstructs.h:134
u16 sizeCount
Definition psstructs.h:136
u8 matRGBTarget
Definition psstructs.h:204
u8 aCmpParam1
Definition psstructs.h:174
u16 aCmpRemain
Definition psstructs.h:194
u8 aCmpParam2
Definition psstructs.h:175
float trail
Definition psstructs.h:209
float y
Definition psstructs.h:166
u16 life
Definition psstructs.h:156
u8 loopCount
Definition psstructs.h:145
Definition psstructs.h:99
float ssx
Definition psstructs.h:114
void(* freefunc)(struct _psAppSRT *appSrt)
Definition psstructs.h:117
u8 dummy
Definition psstructs.h:121
struct _psAppSRT * next
Definition psstructs.h:100
u8 billboard
Definition psstructs.h:120
struct _generator * gp
Definition psstructs.h:102
u8 status
Definition psstructs.h:108
u16 idnum
Definition psstructs.h:119
Vec3 tra
Definition psstructs.h:104
float ssy
Definition psstructs.h:115
Vec3 sca
Definition psstructs.h:106
u16 usedCount
Definition psstructs.h:111
Quaternion rot
Definition psstructs.h:105
u8 frameNum
Definition psstructs.h:110
Mtx mmtx
Definition psstructs.h:113
Definition psstructs.h:256
f32 maxAngle
Definition psstructs.h:258
f32 minAngle
Definition psstructs.h:257
f32 height
Definition psstructs.h:259
Definition psstructs.h:225
f32 maxAngle
Definition psstructs.h:227
f32 minAngle
Definition psstructs.h:226
Definition psstructs.h:230
f32 x2
Definition psstructs.h:231
f32 y2
Definition psstructs.h:232
f32 z2
Definition psstructs.h:233
Definition psstructs.h:240
f32 xz
Definition psstructs.h:246
f32 yz
Definition psstructs.h:249
f32 x
Definition psstructs.h:241
f32 yy
Definition psstructs.h:248
f32 xy
Definition psstructs.h:245
f32 zx
Definition psstructs.h:250
u16 flag
Definition psstructs.h:253
f32 y
Definition psstructs.h:242
f32 zy
Definition psstructs.h:251
f32 z
Definition psstructs.h:243
f32 yx
Definition psstructs.h:247
f32 xx
Definition psstructs.h:244
f32 zz
Definition psstructs.h:252
Definition psstructs.h:262
f32 lonMid
Definition psstructs.h:266
f32 lonRange
Definition psstructs.h:267
f32 latMid
Definition psstructs.h:264
f32 speed
Definition psstructs.h:263
f32 latRange
Definition psstructs.h:265
Definition psstructs.h:236
f32 vel
Definition psstructs.h:237