1#ifndef SYSDOLPHIN_BASELIB_PSSTRUCTS_H
2#define SYSDOLPHIN_BASELIB_PSSTRUCTS_H
12#include <dolphin/gx.h>
13#include <dolphin/gx/GXEnum.h>
14#include <dolphin/mtx.h>
38typedef struct _HSD_PSTexGroup {
54typedef struct _HSD_PSFormGroup {
60typedef struct _HSD_PSCmdList {
206typedef struct _PSUserFunc {
213typedef struct _auxDisc {
218typedef struct _auxLine {
224typedef struct _auxTornado {
228typedef struct _auxRect {
244typedef struct _auxCone {
250typedef struct _auxSphere {
309#define PS_TEXDIRECTION
310#ifdef PS_TEXDIRECTION
311extern int texc[4][4];
331 float y,
float z,
float ppvx,
332 float ppvy,
float ppvz,
float x0,
333 float y0,
float z0,
float x1,
float y1,
346 u32 kind, u16 texGroup, u8* list,
int life,
347 float x,
float y,
float z,
float vx,
348 float vy,
float vz,
float size,
float grav,
353 int id,
int flgInterpret);
356 u8* list,
int life,
float x,
float y,
float z,
357 float vx,
float vy,
float vz,
float size,
358 float grav,
float fric,
int palflag,
362 float py,
float pz,
float vx,
float vy,
u8 x0
Definition dbbonus.c:19
UnkFlagStruct x1
Definition dbbonus.c:20
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:89
void psRemoveParticle(void)
void psRestartFamily(u16 idnum, int linkNo)
HSD_Particle * psGenerateParticleIDN(int linkNo, int bank, int id)
void psSetUserFunc(HSD_Generator *gp, HSD_PSUserFunc *userfunc)
static void psDispSubMakePolygon(HSD_Particle *pp, u8 *texform, float x, float y, float z, float ppvx, float ppvy, float ppvz, float x0, float y0, float z0, float x1, float y1, float z1)
HSD_Particle * psGenerateParticle0(HSD_Particle *p, int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, HSD_Generator *gp, int flgInterpret)
HSD_ParticleKind
Definition psstructs.h:18
@ TexEdge
Definition psstructs.h:20
@ DispLighting
Definition psstructs.h:34
@ DispFog
Definition psstructs.h:31
@ Tornado
Definition psstructs.h:19
@ DirVec
Definition psstructs.h:30
@ TexInterpNear
Definition psstructs.h:25
@ Trail
Definition psstructs.h:29
@ MirrorS
Definition psstructs.h:22
@ DispTexture
Definition psstructs.h:26
@ MirrorT
Definition psstructs.h:23
@ DispPoint
Definition psstructs.h:33
@ PrimEnv
Definition psstructs.h:24
@ TexFlipT
Definition psstructs.h:28
@ ComTLUT
Definition psstructs.h:21
@ NoZComp
Definition psstructs.h:32
@ TexFlipS
Definition psstructs.h:27
void psSetFog(struct HSD_Fog *fog)
void psInitDataBank(int bank, int *cmdBank, int *texBank, u32 *ref, int *formBank)
void psSetCallback(int(**callback)(HSD_Particle *part))
void psSetPointJObjNodup(HSD_JObj *jobj, int no)
void psKillParticle(HSD_Particle *pp)
static void psRemoveBillboardCamera(void)
HSD_Particle * psGenerateParticleID(int linkNo, int bank, int id)
void psAddOffsetAll(float xofs, float yofs, float zofs)
void psKillGeneratorChild(HSD_Generator *gp)
HSD_PSFormGroup ** psFormGroupArray[64]
static void setupChanCtrl(HSD_Particle *pp)
HSD_PSTexGroup ** psTexGroupArray[64]
static void setupChanReg(HSD_Particle *pp)
static void setBlendMode(int blendmode)
HSD_Particle * psGenerateParticleID0(HSD_Particle *p, int linkNo, int bank, int id, int flgInterpret)
static void getClrTrail(HSD_Particle *pp, GXColor *col)
HSD_PSCmdList ** psCmdListArray[64]
static HSD_Particle * psDispSubPointTrail(HSD_Particle *pp)
void psSetPointJObj(int no, HSD_JObj *jobj)
void psPauseFamily(u16 idnum, int linkNo)
void psKillFamily(u16 idnum, int linkNo)
void psClearPointJObj(void)
static void psSetCurrentMtx(GXPosNrmMtx idx)
void psDeletePntJObjwithParticle(HSD_Particle *pp)
HSD_Particle * psGenerateParticle(int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, HSD_Generator *gp)
void psInitParticle(int num)
int(** psCallback)(HSD_Particle *part)
static void setupTevReg(HSD_Particle *pp)
HSD_Particle * psGenerateParticleIDPV(int linkNo, int bank, int id, float px, float py, float pz, float vx, float vy, float vz)
static void psDispSub(HSD_Particle *pp, u8 *texform)
void psKillAllParticle(void)
static HSD_Particle * psDispSubPoint(HSD_Particle *pp)
Definition psstructs.h:258
u8 dummy
Definition psstructs.h:269
Vec3 pos
Definition psstructs.h:273
u8 * cmdList
Definition psstructs.h:272
HSD_psAppSRT * appsrt
Definition psstructs.h:281
HSD_Generator * next
Definition psstructs.h:259
f32 fric
Definition psstructs.h:276
f32 size
Definition psstructs.h:277
u32 numChild
Definition psstructs.h:280
f32 count
Definition psstructs.h:262
u16 idnum
Definition psstructs.h:270
union HSD_Generator::@364 aux
u16 type
Definition psstructs.h:265
u8 bank
Definition psstructs.h:266
u8 linkNo
Definition psstructs.h:267
u8 texGroup
Definition psstructs.h:268
u16 genLife
Definition psstructs.h:264
f32 random
Definition psstructs.h:261
auxRect rect
Definition psstructs.h:288
f32 radius
Definition psstructs.h:278
u16 life
Definition psstructs.h:271
f32 grav
Definition psstructs.h:275
Vec3 vel
Definition psstructs.h:274
auxSphere sphere
Definition psstructs.h:290
auxCone cone
Definition psstructs.h:289
HSD_JObj * jobj
Definition psstructs.h:263
HSD_PSUserFunc * userfunc
Definition psstructs.h:282
auxLine line
Definition psstructs.h:286
f32 angle
Definition psstructs.h:279
u32 kind
Definition psstructs.h:260
auxTornado tornado
Definition psstructs.h:287
int(* callback)(HSD_Generator *part)
Definition psstructs.h:283
auxDisc disc
Definition psstructs.h:285
Definition psstructs.h:60
u32 kind
Definition psstructs.h:67
float fric
Definition psstructs.h:70
u16 genLife
Definition psstructs.h:64
float vy
Definition psstructs.h:73
float param2
Definition psstructs.h:82
float param1
Definition psstructs.h:81
float size
Definition psstructs.h:79
float param3
Definition psstructs.h:83
u16 type
Definition psstructs.h:61
float vz
Definition psstructs.h:74
u16 life
Definition psstructs.h:65
float grav
Definition psstructs.h:69
float angle
Definition psstructs.h:77
float radius
Definition psstructs.h:76
u16 texGroup
Definition psstructs.h:62
float random
Definition psstructs.h:78
float vx
Definition psstructs.h:72
Definition psstructs.h:38
u16 palnum
Definition psstructs.h:47
u32 num
Definition psstructs.h:39
u32 fmt
Definition psstructs.h:41
u32 width
Definition psstructs.h:44
u16 palflag
Definition psstructs.h:48
u32 height
Definition psstructs.h:45
u32 tlutfmt
Definition psstructs.h:42
Definition psstructs.h:206
Definition psstructs.h:117
u16 envColRemain
Definition psstructs.h:175
Vec3 pos
Definition psstructs.h:155
u16 ambColCount
Definition psstructs.h:168
u16 cmdLoopPtr
Definition psstructs.h:146
u8 ambRGBTarget
Definition psstructs.h:194
GXColor primCol
Definition psstructs.h:132
u16 ambColRemain
Definition psstructs.h:180
u8 aCmpParam1Target
Definition psstructs.h:183
float fric
Definition psstructs.h:153
u8 poseNum
Definition psstructs.h:125
struct HSD_Generator * gen
Definition psstructs.h:199
u8 ambRGB
Definition psstructs.h:189
u8 matRGB
Definition psstructs.h:186
u8 aCmpParam2Target
Definition psstructs.h:184
GXColor envCol
Definition psstructs.h:133
u8 bank
Definition psstructs.h:122
u16 primColCount
Definition psstructs.h:130
u16 idnum
Definition psstructs.h:141
u16 matColCount
Definition psstructs.h:167
float size
Definition psstructs.h:157
u8 ambATarget
Definition psstructs.h:195
u8 linkNo
Definition psstructs.h:139
GXColor primColTarget
Definition psstructs.h:176
Vec3 vel
Definition psstructs.h:150
float rotateTarget
Definition psstructs.h:172
int(* callback)(HSD_Particle *part)
Definition psstructs.h:202
u8 ambA
Definition psstructs.h:190
u16 cmdWait
Definition psstructs.h:135
u8 pJObjOfs
Definition psstructs.h:165
float grav
Definition psstructs.h:152
u16 cmdMarkPtr
Definition psstructs.h:145
u16 cmdPtr
Definition psstructs.h:144
float rotate
Definition psstructs.h:158
u8 matA
Definition psstructs.h:187
u16 matColRemain
Definition psstructs.h:179
float sizeTarget
Definition psstructs.h:171
u32 kind
Definition psstructs.h:120
u8 texGroup
Definition psstructs.h:123
HSD_Particle * next
Definition psstructs.h:118
u16 primColRemain
Definition psstructs.h:174
struct HSD_psAppSRT * appsrt
Definition psstructs.h:200
u8 aCmpMode
Definition psstructs.h:161
u16 aCmpCount
Definition psstructs.h:160
u8 * cmdList
Definition psstructs.h:143
u16 envColCount
Definition psstructs.h:131
GXColor envColTarget
Definition psstructs.h:177
float * userdata
Definition psstructs.h:201
u8 matATarget
Definition psstructs.h:193
u16 rotateCount
Definition psstructs.h:169
u8 palNum
Definition psstructs.h:126
u16 sizeCount
Definition psstructs.h:128
u8 matRGBTarget
Definition psstructs.h:192
u8 aCmpParam1
Definition psstructs.h:162
u16 aCmpRemain
Definition psstructs.h:182
u8 aCmpParam2
Definition psstructs.h:163
float trail
Definition psstructs.h:197
u16 life
Definition psstructs.h:148
u8 loopCount
Definition psstructs.h:137
Definition psstructs.h:88
Vec3 translate
Definition psstructs.h:93
float ssx
Definition psstructs.h:103
s8 xA2
Definition psstructs.h:112
u8 dummy
Definition psstructs.h:110
Vec3 scale
Definition psstructs.h:95
struct HSD_psAppSRT * next
Definition psstructs.h:89
u8 x31_fill[0xA2 - 0x74]
Definition psstructs.h:111
struct HSD_Generator * gp
Definition psstructs.h:91
u8 billboard
Definition psstructs.h:109
u8 status
Definition psstructs.h:97
u16 idnum
Definition psstructs.h:108
float ssy
Definition psstructs.h:104
u16 usedCount
Definition psstructs.h:100
Quaternion rot
Definition psstructs.h:94
u8 frameNum
Definition psstructs.h:99
void(* freefunc)(struct HSD_psAppSRT *appSrt)
Definition psstructs.h:106
Mtx mmtx
Definition psstructs.h:102
Definition psstructs.h:244
f32 maxAngle
Definition psstructs.h:246
f32 minAngle
Definition psstructs.h:245
f32 height
Definition psstructs.h:247
Definition psstructs.h:213
f32 maxAngle
Definition psstructs.h:215
f32 minAngle
Definition psstructs.h:214
Definition psstructs.h:218
f32 x2
Definition psstructs.h:219
f32 y2
Definition psstructs.h:220
f32 z2
Definition psstructs.h:221
Definition psstructs.h:228
f32 xz
Definition psstructs.h:234
f32 yz
Definition psstructs.h:237
f32 x
Definition psstructs.h:229
f32 yy
Definition psstructs.h:236
f32 xy
Definition psstructs.h:233
f32 zx
Definition psstructs.h:238
u16 flag
Definition psstructs.h:241
f32 y
Definition psstructs.h:230
f32 zy
Definition psstructs.h:239
f32 z
Definition psstructs.h:231
f32 yx
Definition psstructs.h:235
f32 xx
Definition psstructs.h:232
f32 zz
Definition psstructs.h:240
Definition psstructs.h:250
f32 lonMid
Definition psstructs.h:254
f32 lonRange
Definition psstructs.h:255
f32 latMid
Definition psstructs.h:252
f32 speed
Definition psstructs.h:251
f32 latRange
Definition psstructs.h:253
Definition psstructs.h:224
f32 vel
Definition psstructs.h:225