1#ifndef SYSDOLPHIN_BASELIB_PSSTRUCTS_H
2#define SYSDOLPHIN_BASELIB_PSSTRUCTS_H
47typedef struct _HSD_PSTexGroup {
63typedef struct _HSD_PSFormGroup {
69typedef struct _HSD_PSCmdList {
218typedef struct _PSUserFunc {
219 int (*hookCreate)(HSD_Particle* part);
220 int (*hookDelete)(HSD_Particle* part);
221 int (*setUserData)(HSD_Particle* part,
u8 unknown1,
225typedef struct _auxDisc {
230typedef struct _auxLine {
236typedef struct _auxTornado {
240typedef struct _auxRect {
256typedef struct _auxCone {
262typedef struct _auxSphere {
325#define PS_TEXDIRECTION
326#ifdef PS_TEXDIRECTION
327extern int texc[4][4];
347 float x,
float y,
float z,
float ppvx,
349 float y0,
float z0,
float x1,
float y1,
363 float x,
float y,
float z,
float vx,
365 float fric,
int palflag,
374 float grav,
float fric,
int palflag,
378 float py,
float pz,
float vx,
float vy,
GXPosNrmMtx
Definition GXEnum.h:291
u32 x0
Definition OSInit.c:142
f32 Mtx[3][4]
Definition forward.h:6
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:88
static struct _particle * psDispSubPointTrail(struct _particle *pp)
void psRemoveParticle(void)
void psRestartFamily(u16 idnum, int linkNo)
HSD_Particle * psGenerateParticleIDN(int linkNo, int bank, int id)
static void setupChanCtrl(struct _particle *pp)
void psSetUserFunc(struct _generator *gp, HSD_PSUserFunc *userfunc)
HSD_ParticleKind
Definition psstructs.h:27
@ TexEdge
Definition psstructs.h:29
@ DispLighting
Definition psstructs.h:43
@ DispFog
Definition psstructs.h:40
@ Tornado
Definition psstructs.h:28
@ DirVec
Definition psstructs.h:39
@ TexInterpNear
Definition psstructs.h:34
@ Trail
Definition psstructs.h:38
@ MirrorS
Definition psstructs.h:31
@ DispTexture
Definition psstructs.h:35
@ MirrorT
Definition psstructs.h:32
@ DispPoint
Definition psstructs.h:42
@ PrimEnv
Definition psstructs.h:33
@ TexFlipT
Definition psstructs.h:37
@ ComTLUT
Definition psstructs.h:30
@ NoZComp
Definition psstructs.h:41
@ TexFlipS
Definition psstructs.h:36
static void setupChanReg(struct _particle *pp)
static struct _particle * psDispSubPoint(struct _particle *pp)
void psSetFog(struct HSD_Fog *fog)
static void psDispSub(struct _particle *pp, u8 *texform)
void psInitDataBank(int bank, int *cmdBank, int *texBank, u32 *ref, int *formBank)
void psSetCallback(int(**callback)(HSD_Particle *part))
void psSetPointJObjNodup(HSD_JObj *jobj, int no)
void psKillParticle(HSD_Particle *pp)
static void psRemoveBillboardCamera(void)
static void psDispSubMakePolygon(struct _particle *pp, u8 *texform, float x, float y, float z, float ppvx, float ppvy, float ppvz, float x0, float y0, float z0, float x1, float y1, float z1)
HSD_Particle * psGenerateParticleID(int linkNo, int bank, int id)
void psAddOffsetAll(float xofs, float yofs, float zofs)
HSD_PSFormGroup ** psFormGroupArray[64]
HSD_PSTexGroup ** psTexGroupArray[64]
static void setBlendMode(int blendmode)
HSD_Particle * psGenerateParticle0(HSD_Particle *p, int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, struct _generator *gp, int flgInterpret)
static void setupTevReg(struct _particle *pp)
HSD_Particle * psGenerateParticleID0(HSD_Particle *p, int linkNo, int bank, int id, int flgInterpret)
void psKillGeneratorChild(struct _generator *gp)
HSD_Particle * psGenerateParticle(int linkNo, int bank, u32 kind, u16 texGroup, u8 *list, int life, float x, float y, float z, float vx, float vy, float vz, float size, float grav, float fric, int palflag, struct _generator *gp)
HSD_PSCmdList ** psCmdListArray[64]
void psSetPointJObj(int no, HSD_JObj *jobj)
void psPauseFamily(u16 idnum, int linkNo)
void psKillFamily(u16 idnum, int linkNo)
void psClearPointJObj(void)
static void psSetCurrentMtx(GXPosNrmMtx idx)
void psDeletePntJObjwithParticle(HSD_Particle *pp)
void psInitParticle(int num)
int(** psCallback)(HSD_Particle *part)
static void getClrTrail(struct _particle *pp, GXColor *col)
HSD_Particle * psGenerateParticleIDPV(int linkNo, int bank, int id, float px, float py, float pz, float vx, float vy, float vz)
void psKillAllParticle(void)
Definition psstructs.h:69
u32 kind
Definition psstructs.h:76
float fric
Definition psstructs.h:79
u16 genLife
Definition psstructs.h:73
float vy
Definition psstructs.h:82
float param2
Definition psstructs.h:91
float param1
Definition psstructs.h:90
float size
Definition psstructs.h:88
float param3
Definition psstructs.h:92
u16 type
Definition psstructs.h:70
float vz
Definition psstructs.h:83
u16 life
Definition psstructs.h:74
float grav
Definition psstructs.h:78
float angle
Definition psstructs.h:86
float radius
Definition psstructs.h:85
u16 texGroup
Definition psstructs.h:71
float random
Definition psstructs.h:87
float vx
Definition psstructs.h:81
Definition psstructs.h:47
u16 palnum
Definition psstructs.h:56
u32 num
Definition psstructs.h:48
u32 fmt
Definition psstructs.h:50
u32 width
Definition psstructs.h:53
u16 palflag
Definition psstructs.h:57
u32 height
Definition psstructs.h:54
u32 tlutfmt
Definition psstructs.h:51
Definition psstructs.h:218
Definition psstructs.h:270
u8 dummy
Definition psstructs.h:281
u8 * cmdList
Definition psstructs.h:284
HSD_psAppSRT * appsrt
Definition psstructs.h:297
HSD_Generator * next
Definition psstructs.h:271
union _generator::@248 aux
f32 fric
Definition psstructs.h:292
f32 size
Definition psstructs.h:293
u32 numChild
Definition psstructs.h:296
f32 count
Definition psstructs.h:274
u16 idnum
Definition psstructs.h:282
u16 type
Definition psstructs.h:277
u8 bank
Definition psstructs.h:278
f32 vy
Definition psstructs.h:289
u8 linkNo
Definition psstructs.h:279
f32 vx
Definition psstructs.h:288
u8 texGroup
Definition psstructs.h:280
u16 genLife
Definition psstructs.h:276
f32 random
Definition psstructs.h:273
auxRect rect
Definition psstructs.h:304
f32 radius
Definition psstructs.h:294
u16 life
Definition psstructs.h:283
f32 grav
Definition psstructs.h:291
auxSphere sphere
Definition psstructs.h:306
auxCone cone
Definition psstructs.h:305
f32 x
Definition psstructs.h:285
HSD_JObj * jobj
Definition psstructs.h:275
HSD_PSUserFunc * userfunc
Definition psstructs.h:298
f32 vz
Definition psstructs.h:290
auxLine line
Definition psstructs.h:302
f32 z
Definition psstructs.h:287
f32 angle
Definition psstructs.h:295
u32 kind
Definition psstructs.h:272
auxTornado tornado
Definition psstructs.h:303
f32 y
Definition psstructs.h:286
int(* callback)(HSD_Generator *part)
Definition psstructs.h:299
auxDisc disc
Definition psstructs.h:301
Definition psstructs.h:125
u16 envColRemain
Definition psstructs.h:187
float x
Definition psstructs.h:165
u16 ambColCount
Definition psstructs.h:180
u16 cmdLoopPtr
Definition psstructs.h:154
u8 ambRGBTarget
Definition psstructs.h:206
GXColor primCol
Definition psstructs.h:140
float vz
Definition psstructs.h:160
u16 ambColRemain
Definition psstructs.h:192
u8 aCmpParam1Target
Definition psstructs.h:195
float fric
Definition psstructs.h:163
u8 poseNum
Definition psstructs.h:133
u8 ambRGB
Definition psstructs.h:201
u8 matRGB
Definition psstructs.h:198
u8 aCmpParam2Target
Definition psstructs.h:196
GXColor envCol
Definition psstructs.h:141
u8 bank
Definition psstructs.h:130
u16 primColCount
Definition psstructs.h:138
u16 idnum
Definition psstructs.h:149
u16 matColCount
Definition psstructs.h:179
float size
Definition psstructs.h:169
u8 ambATarget
Definition psstructs.h:207
u8 linkNo
Definition psstructs.h:147
GXColor primColTarget
Definition psstructs.h:188
float z
Definition psstructs.h:167
float rotateTarget
Definition psstructs.h:184
int(* callback)(HSD_Particle *part)
Definition psstructs.h:214
u8 ambA
Definition psstructs.h:202
u16 cmdWait
Definition psstructs.h:143
u8 pJObjOfs
Definition psstructs.h:177
float grav
Definition psstructs.h:162
u16 cmdMarkPtr
Definition psstructs.h:153
u16 cmdPtr
Definition psstructs.h:152
float rotate
Definition psstructs.h:170
struct _psAppSRT * appsrt
Definition psstructs.h:212
u8 matA
Definition psstructs.h:199
u16 matColRemain
Definition psstructs.h:191
float sizeTarget
Definition psstructs.h:183
u32 kind
Definition psstructs.h:128
float vx
Definition psstructs.h:158
u8 texGroup
Definition psstructs.h:131
HSD_Particle * next
Definition psstructs.h:126
u16 primColRemain
Definition psstructs.h:186
u8 aCmpMode
Definition psstructs.h:173
u16 aCmpCount
Definition psstructs.h:172
u8 * cmdList
Definition psstructs.h:151
u16 envColCount
Definition psstructs.h:139
struct _generator * gen
Definition psstructs.h:211
GXColor envColTarget
Definition psstructs.h:189
float * userdata
Definition psstructs.h:213
u8 matATarget
Definition psstructs.h:205
float vy
Definition psstructs.h:159
u16 rotateCount
Definition psstructs.h:181
u8 palNum
Definition psstructs.h:134
u16 sizeCount
Definition psstructs.h:136
u8 matRGBTarget
Definition psstructs.h:204
u8 aCmpParam1
Definition psstructs.h:174
u16 aCmpRemain
Definition psstructs.h:194
u8 aCmpParam2
Definition psstructs.h:175
float trail
Definition psstructs.h:209
float y
Definition psstructs.h:166
u16 life
Definition psstructs.h:156
u8 loopCount
Definition psstructs.h:145
Definition psstructs.h:99
float ssx
Definition psstructs.h:114
void(* freefunc)(struct _psAppSRT *appSrt)
Definition psstructs.h:117
u8 dummy
Definition psstructs.h:121
struct _psAppSRT * next
Definition psstructs.h:100
u8 billboard
Definition psstructs.h:120
struct _generator * gp
Definition psstructs.h:102
u8 status
Definition psstructs.h:108
u16 idnum
Definition psstructs.h:119
Vec3 tra
Definition psstructs.h:104
float ssy
Definition psstructs.h:115
Vec3 sca
Definition psstructs.h:106
u16 usedCount
Definition psstructs.h:111
Quaternion rot
Definition psstructs.h:105
u8 frameNum
Definition psstructs.h:110
Mtx mmtx
Definition psstructs.h:113
Definition psstructs.h:256
f32 maxAngle
Definition psstructs.h:258
f32 minAngle
Definition psstructs.h:257
f32 height
Definition psstructs.h:259
Definition psstructs.h:225
f32 maxAngle
Definition psstructs.h:227
f32 minAngle
Definition psstructs.h:226
Definition psstructs.h:230
f32 x2
Definition psstructs.h:231
f32 y2
Definition psstructs.h:232
f32 z2
Definition psstructs.h:233
Definition psstructs.h:240
f32 xz
Definition psstructs.h:246
f32 yz
Definition psstructs.h:249
f32 x
Definition psstructs.h:241
f32 yy
Definition psstructs.h:248
f32 xy
Definition psstructs.h:245
f32 zx
Definition psstructs.h:250
u16 flag
Definition psstructs.h:253
f32 y
Definition psstructs.h:242
f32 zy
Definition psstructs.h:251
f32 z
Definition psstructs.h:243
f32 yx
Definition psstructs.h:247
f32 xx
Definition psstructs.h:244
f32 zz
Definition psstructs.h:252
Definition psstructs.h:262
f32 lonMid
Definition psstructs.h:266
f32 lonRange
Definition psstructs.h:267
f32 latMid
Definition psstructs.h:264
f32 speed
Definition psstructs.h:263
f32 latRange
Definition psstructs.h:265
Definition psstructs.h:236
f32 vel
Definition psstructs.h:237