float f32
Definition types.h:13
double f64
Definition types.h:14
unsigned short int u16
Definition types.h:7
unsigned char u8
Definition hsd_3B2B.h:2
GXColor mnDiagram2_804D4FBC
AnimLoopSettings mnDiagram2_803EEB60[2]
MnDiagram2RowLayout mnDiagram2_803EEAD0
SDATA char mnDiagram2_804D4FC0[]
GXColor mnDiagram2_804D4FB8
SDATA char mnDiagram2_804D4FC8[]
u8 mnDiagram2_804D4FD0[3]
HSD_GObj * mnDiagram2_804D6C18
mnDiagram_ArchiveData mnDiagram_804A0834
Row-layout constants for the VS Records stat rows (fighter/name mode).
Definition mndiagram2.static.h:19
Vec3 label_pos
Definition mndiagram2.static.h:21
u16 unit_glyph_ids[24]
times/players/%/coins/ft/none glyph
Definition mndiagram2.static.h:25
Vec3 icon_pos
Definition mndiagram2.static.h:23
Vec3 header_pos
Definition mndiagram2.static.h:20
u16 label_ids[24]
SIS string ids, 0x4A..0x61.
Definition mndiagram2.static.h:24
Vec3 value_pos
Definition mndiagram2.static.h:22
Definition mndiagram2.static.h:11
HSD_Joint * x0
Definition mndiagram2.static.h:12
HSD_AnimJoint * x4
Definition mndiagram2.static.h:13
HSD_MatAnimJoint * x8
Definition mndiagram2.static.h:14
HSD_ShapeAnimJoint * xC
Definition mndiagram2.static.h:15