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lbcardgame.static.h
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1#ifndef __GALE01_019880
2#define __GALE01_019880
3
4#include "lbcardgame.h" // IWYU pragma: export
5
6#include <placeholder.h>
7#include <platform.h>
8
9#include <dolphin/os/OSAlarm.h>
11#include <melee/sc/types.h>
12
14 /* +0 */ int x0;
15 /* +4 */ int x4;
16 /* +8 */ int x8;
17 /* +C */ bool xC;
18 /* +10 */ int x10;
19 /* +14 */ int x14;
20 /* +18 */ bool enable;
21 /* +30 */ char _1C[0x40];
22 /* +5C */ int* x5C;
23 /* +60 */ int x60;
24 /* +64 */ SceneDesc* x64;
25};
26STATIC_ASSERT(sizeof(struct lb_80433318_t) == 0x68);
27
28/* 433318 */ static struct lb_80433318_t lb_80433318;
29
30#endif
static struct lb_80433318_t lb_80433318
Definition lbcardgame.static.h:28
#define STATIC_ASSERT(cond)
Definition platform.h:110
Definition types.h:26
Definition lbcardgame.static.h:13
char _1C[0x40]
Definition lbcardgame.static.h:21
SceneDesc * x64
Definition lbcardgame.static.h:24
int x60
Definition lbcardgame.static.h:23
int x10
Definition lbcardgame.static.h:18
int * x5C
Definition lbcardgame.static.h:22
int x8
Definition lbcardgame.static.h:16
int x0
Definition lbcardgame.static.h:14
bool enable
Definition lbcardgame.static.h:20
bool xC
Definition lbcardgame.static.h:17
int x4
Definition lbcardgame.static.h:15
int x14
Definition lbcardgame.static.h:19