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SSBM Decomp
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#include "ittogepy.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/it_279C.h"#include "it/itmaplib.h"#include "it/types.h"#include <baselib/gobj.h>#include <baselib/random.h>Functions | |
| void | itTogepy_Logic21_Spawned (Item_GObj *gobj) |
| void | it_802D3728 (Item_GObj *gobj) |
| void | itTogepy_Logic21_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
| bool | itTogepy_UnkMotion1_Anim (Item_GObj *gobj) |
| void | itTogepy_UnkMotion1_Phys (Item_GObj *gobj) |
| bool | itTogepy_UnkMotion1_Coll (Item_GObj *gobj) |
| void | it_802D3848 (Item_GObj *gobj) |
| bool | itTogepy_UnkMotion6_Anim (Item_GObj *gobj) |
| void | itTogepy_UnkMotion6_Phys (Item_GObj *gobj) |
| bool | itTogepy_UnkMotion6_Coll (Item_GObj *gobj) |
| void | it_802D39F8 (Item_GObj *gobj) |
| bool | itTogepy_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itTogepy_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itTogepy_UnkMotion0_Coll (Item_GObj *gobj) |
Variables | |
| ItemStateTable | it_803F8058 [] |
| void itTogepy_Logic21_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802D3728 | ( | Item_GObj * | gobj | ) |
| void itTogepy_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D3848 | ( | Item_GObj * | gobj | ) |
| void itTogepy_UnkMotion6_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D39F8 | ( | Item_GObj * | gobj | ) |
| void itTogepy_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F8058[] |