void it_3F14_Logic13_EnteredAir(Item_GObj *item_gobj)
Definition itparasol.c:191
void it_3F14_Logic13_Thrown(Item_GObj *item_gobj)
Definition itparasol.c:147
void it_8028B718(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:246
bool itParasol_UnkMotion0_Coll(Item_GObj *item_gobj)
Definition itparasol.c:66
bool itParasol_UnkMotion2_Coll(Item_GObj *item_gobj)
Definition itparasol.c:136
void it_3F14_Logic13_PickedUp(Item_GObj *item_gobj)
Definition itparasol.c:209
bool it_3F14_Logic13_HitShield(Item_GObj *item_gobj)
Definition itparasol.c:175
bool itParasol_UnkMotion10_Anim(Item_GObj *item_gobj)
Definition itparasol.c:214
void itParasol_UnkMotion1_Phys(Item_GObj *item_gobj)
Definition itparasol.c:127
void it_8028B780(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:251
bool itParasol_UnkMotion2_Anim(Item_GObj *item_gobj)
Definition itparasol.c:95
void itParasol_UnkMotion2_Phys(Item_GObj *item_gobj)
Definition itparasol.c:154
bool itParasol_UnkMotion3_Coll(Item_GObj *item_gobj)
Definition itparasol.c:203
void it_8028B7E8(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:256
int it_8028B08C(Item_GObj *item_gobj, int statenum)
Definition itparasol.c:36
ItemStateTable it_803F70B8[]
Definition itseakvanish.c:12
bool it_3F14_Logic13_Clanked(Item_GObj *item_gobj)
Definition itparasol.c:169
void it_8028B6B0(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:241
void it_3F14_Logic13_Spawned(Item_GObj *item_gobj)
Definition itparasol.c:44
bool it_3F14_Logic13_Reflected(Item_GObj *item_gobj)
Definition itparasol.c:181
bool it_3F14_Logic13_ShieldBounced(Item_GObj *item_gobj)
Definition itparasol.c:186
bool itParasol_UnkMotion0_Anim(Item_GObj *item_gobj)
Definition itparasol.c:59
void it_8028B648(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:236
void it_8028B0EC(Item_GObj *item_gobj)
Definition itparasol.c:51
void it_3F14_Logic13_Dropped(Item_GObj *item_gobj)
Definition itparasol.c:142
void itParasol_UnkMotion3_Phys(Item_GObj *item_gobj)
Definition itparasol.c:201
bool it_3F14_Logic13_DmgDealt(Item_GObj *item_gobj)
Definition itparasol.c:163
void it_3F14_Logic13_EvtUnk(Item_GObj *item_gobj, HSD_GObj *)
Definition itparasol.c:266
void itParasol_UnkMotion0_Phys(Item_GObj *item_gobj)
Definition itparasol.c:64
void itParasol_UnkMotion10_Phys(Item_GObj *item_gobj)
Definition itparasol.c:219
ItemStateTable it_803F5AB0[]
Definition itparasol.c:18
void it_8028B850(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:261
void it_8028B17C(Item_GObj *item_gobj)
Definition itparasol.c:72
bool itParasol_UnkMotion3_Anim(Item_GObj *item_gobj)
Definition itparasol.c:196
void it_8028B618(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:231
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26