float f32
Definition types.h:13
ItemStateTable it_803F5AB0[]
Definition itparasol.c:14
void itParasol_Logic13_Thrown(Item_GObj *item_gobj)
Definition itparasol.c:134
void it_8028B718(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:233
bool itParasol_UnkMotion0_Coll(Item_GObj *item_gobj)
Definition itparasol.c:62
bool itParasol_UnkMotion2_Coll(Item_GObj *item_gobj)
Definition itparasol.c:123
void itParasol_Logic13_EvtUnk(Item_GObj *item_gobj, HSD_GObj *)
Definition itparasol.c:253
bool itParasol_UnkMotion10_Anim(Item_GObj *item_gobj)
Definition itparasol.c:201
void itParasol_UnkMotion1_Phys(Item_GObj *item_gobj)
Definition itparasol.c:114
void it_8028B780(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:238
void itParasol_Logic13_Spawned(Item_GObj *item_gobj)
Definition itparasol.c:40
bool itParasol_UnkMotion2_Anim(Item_GObj *item_gobj)
Definition itparasol.c:82
bool itParasol_Logic13_ShieldBounced(Item_GObj *item_gobj)
Definition itparasol.c:173
void itParasol_UnkMotion2_Phys(Item_GObj *item_gobj)
Definition itparasol.c:141
bool itParasol_UnkMotion3_Coll(Item_GObj *item_gobj)
Definition itparasol.c:190
void it_8028B7E8(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:243
int it_8028B08C(Item_GObj *item_gobj, int statenum)
Definition itparasol.c:32
void it_8028B6B0(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:228
void itParasol_Logic13_PickedUp(Item_GObj *item_gobj)
Definition itparasol.c:196
bool itParasol_UnkMotion0_Anim(Item_GObj *item_gobj)
Definition itparasol.c:55
void it_8028B648(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:223
void it_8028B0EC(Item_GObj *item_gobj)
Definition itparasol.c:47
void itParasol_UnkMotion3_Phys(Item_GObj *item_gobj)
Definition itparasol.c:188
void itParasol_UnkMotion0_Phys(Item_GObj *item_gobj)
Definition itparasol.c:60
void itParasol_UnkMotion10_Phys(Item_GObj *item_gobj)
Definition itparasol.c:206
bool itParasol_Logic13_DmgDealt(Item_GObj *item_gobj)
Definition itparasol.c:150
bool itParasol_Logic13_Reflected(Item_GObj *item_gobj)
Definition itparasol.c:168
void itParasol_Logic13_EnteredAir(Item_GObj *item_gobj)
Definition itparasol.c:178
bool itParasol_Logic13_HitShield(Item_GObj *item_gobj)
Definition itparasol.c:162
void it_8028B850(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:248
bool itParasol_Logic13_Clanked(Item_GObj *item_gobj)
Definition itparasol.c:156
void it_8028B17C(Item_GObj *item_gobj)
Definition itparasol.c:68
bool itParasol_UnkMotion3_Anim(Item_GObj *item_gobj)
Definition itparasol.c:183
void itParasol_Logic13_Dropped(Item_GObj *item_gobj)
Definition itparasol.c:129
void it_8028B618(Item_GObj *item_gobj, f32 speed)
Definition itparasol.c:218
HSD_GObj Item_GObj
Definition forward.h:62