SSBM Decomp
Loading...
Searching...
No Matches
itlikelike.c File Reference
#include "itlikelike.h"
#include <placeholder.h>
#include <platform.h>
#include "it/inlines.h"
#include "it/it_266F.h"
#include "it/it_26B1.h"
#include "it/it_2725.h"
#include "it/item.h"

Macros

#define GET_ATTRS(ip)    ((itLikelikeAttributes*) ip->xC4_article_data->x4_specialAttributes)
 

Functions

void it_802D9B78 (Item_GObj *gobj)
 it_802D9A2C
 
bool itLikelike_UnkMotion0_Anim (Item_GObj *gobj)
 it_802D9BA8
 
bool itLikelike_UnkMotion7_Anim (Item_GObj *gobj)
 itLikelike_UnkMotion0_Phys
 
bool itLikelike_UnkMotion1_Anim (Item_GObj *gobj)
 itLikelike_UnkMotion7_Phys
 
bool itLikelike_UnkMotion2_Anim (Item_GObj *gobj)
 itLikelike_UnkMotion1_Phys
 
bool itLikelike_UnkMotion5_Anim (Item_GObj *gobj)
 itLikelike_UnkMotion2_Phys
 
bool itLikelike_UnkMotion4_Coll (Item_GObj *gobj)
 itLikelike_UnkMotion5_Phys
 
bool itLikelike_UnkMotion5_Coll (Item_GObj *gobj)
 
bool itLikelike_UnkMotion17_Coll (Item_GObj *gobj)
 it_802DABC0
 
bool itLikelike_UnkMotion3_Anim (Item_GObj *gobj)
 it_802DAD18
 
void itLikelike_UnkMotion3_Phys (Item_GObj *gobj)
 
bool itLikelike_UnkMotion3_Coll (Item_GObj *gobj)
 
void it_802DAE6C (Item_GObj *gobj)
 
void itLikelike_UnkMotion16_Phys (Item_GObj *gobj)
 itLikelike_UnkMotion16_Anim
 
bool itLikelike_UnkMotion8_Anim (Item_GObj *gobj)
 itLikelike_UnkMotion16_Coll
 
void itLikelike_UnkMotion9_Phys (Item_GObj *gobj)
 itLikelike_UnkMotion8_Phys
 
bool itLikelike_UnkMotion9_Coll (Item_GObj *gobj)
 
void itLikelike_UnkMotion10_Phys (Item_GObj *gobj)
 it_802DB74C
 
bool itLikelike_UnkMotion10_Coll (Item_GObj *gobj)
 
bool itLikelike_UnkMotion13_Anim (Item_GObj *gobj)
 it_802DB8A8
 
bool itLikelike_UnkMotion13_Coll (Item_GObj *gobj)
 itLikelike_UnkMotion13_Phys
 
void itLikelike_UnkMotion14_Phys (Item_GObj *gobj)
 it_802DB9F4
 
bool itLikelike_UnkMotion14_Coll (Item_GObj *gobj)
 
void itLikelike_UnkMotion15_Phys (Item_GObj *gobj)
 itLikelike_UnkMotion15_Anim
 
bool itLikelike_UnkMotion15_Coll (Item_GObj *gobj)
 
void it_2725_Logic5_PickedUp (Item_GObj *gobj)
 
void itLikelike_UnkMotion18_Phys (Item_GObj *gobj)
 itLikelike_UnkMotion18_Anim
 
void it_2725_Logic5_Thrown (Item_GObj *gobj)
 it_2725_Logic5_Dropped
 
bool itLikelike_UnkMotion19_Anim (Item_GObj *gobj)
 
void itLikelike_UnkMotion19_Phys (Item_GObj *gobj)
 
bool itLikelike_UnkMotion19_Coll (Item_GObj *gobj)
 
bool itLikelike_UnkMotion6_Anim (Item_GObj *gobj)
 it_802DC0AC
 
void it_802DC310 (Item_GObj *gobj)
 itLikelike_UnkMotion6_Phys
 
bool itLikelike_UnkMotion20_Anim (Item_GObj *gobj)
 
void itLikelike_UnkMotion20_Phys (Item_GObj *gobj)
 
bool itLikelike_UnkMotion20_Coll (Item_GObj *gobj)
 
void it_802DC3DC (Item_GObj *gobj)
 
bool itLikelike_UnkMotion21_Anim (Item_GObj *gobj)
 
void itLikelike_UnkMotion21_Phys (Item_GObj *gobj)
 
bool itLikelike_UnkMotion21_Coll (Item_GObj *gobj)
 
void it_2725_Logic5_Destroyed (Item_GObj *gobj)
 

Macro Definition Documentation

◆ GET_ATTRS

#define GET_ATTRS (   ip)     ((itLikelikeAttributes*) ip->xC4_article_data->x4_specialAttributes)

Function Documentation

◆ it_802D9B78()

void it_802D9B78 ( Item_GObj gobj)

◆ itLikelike_UnkMotion0_Anim()

bool itLikelike_UnkMotion0_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion7_Anim()

bool itLikelike_UnkMotion7_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion1_Anim()

◆ itLikelike_UnkMotion2_Anim()

◆ itLikelike_UnkMotion5_Anim()

◆ itLikelike_UnkMotion4_Coll()

bool itLikelike_UnkMotion4_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion5_Coll()

bool itLikelike_UnkMotion5_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion17_Coll()

◆ itLikelike_UnkMotion3_Anim()

bool itLikelike_UnkMotion3_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion3_Phys()

void itLikelike_UnkMotion3_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion3_Coll()

bool itLikelike_UnkMotion3_Coll ( Item_GObj gobj)

◆ it_802DAE6C()

void it_802DAE6C ( Item_GObj gobj)

◆ itLikelike_UnkMotion16_Phys()

void itLikelike_UnkMotion16_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion8_Anim()

bool itLikelike_UnkMotion8_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion9_Phys()

◆ itLikelike_UnkMotion9_Coll()

bool itLikelike_UnkMotion9_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion10_Phys()

void itLikelike_UnkMotion10_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion10_Coll()

bool itLikelike_UnkMotion10_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion13_Anim()

bool itLikelike_UnkMotion13_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion13_Coll()

bool itLikelike_UnkMotion13_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion14_Phys()

void itLikelike_UnkMotion14_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion14_Coll()

bool itLikelike_UnkMotion14_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion15_Phys()

void itLikelike_UnkMotion15_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion15_Coll()

bool itLikelike_UnkMotion15_Coll ( Item_GObj gobj)

◆ it_2725_Logic5_PickedUp()

void it_2725_Logic5_PickedUp ( Item_GObj gobj)

◆ itLikelike_UnkMotion18_Phys()

void itLikelike_UnkMotion18_Phys ( Item_GObj gobj)

◆ it_2725_Logic5_Thrown()

void it_2725_Logic5_Thrown ( Item_GObj gobj)

◆ itLikelike_UnkMotion19_Anim()

bool itLikelike_UnkMotion19_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion19_Phys()

void itLikelike_UnkMotion19_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion19_Coll()

bool itLikelike_UnkMotion19_Coll ( Item_GObj gobj)

◆ itLikelike_UnkMotion6_Anim()

bool itLikelike_UnkMotion6_Anim ( Item_GObj gobj)

◆ it_802DC310()

◆ itLikelike_UnkMotion20_Anim()

bool itLikelike_UnkMotion20_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion20_Phys()

void itLikelike_UnkMotion20_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion20_Coll()

bool itLikelike_UnkMotion20_Coll ( Item_GObj gobj)

◆ it_802DC3DC()

void it_802DC3DC ( Item_GObj gobj)

◆ itLikelike_UnkMotion21_Anim()

bool itLikelike_UnkMotion21_Anim ( Item_GObj gobj)

◆ itLikelike_UnkMotion21_Phys()

void itLikelike_UnkMotion21_Phys ( Item_GObj gobj)

◆ itLikelike_UnkMotion21_Coll()

bool itLikelike_UnkMotion21_Coll ( Item_GObj gobj)

◆ it_2725_Logic5_Destroyed()

void it_2725_Logic5_Destroyed ( Item_GObj gobj)