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itfreezer.h
Go to the documentation of this file.
1
#ifndef GALE01_2CCF9C
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#define GALE01_2CCF9C
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#include <
melee/it/forward.h
>
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#include <
melee/it/kinds/types.h
>
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/* 2CCF9C */
void
itFreezer_802CCF9C
(
Item_GObj
*);
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/* 2CCFFC */
void
itFreezer_802CCFFC
(
Item_GObj
*);
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/* 2CD000 */
void
itFreezer_802CD000
(
Item_GObj
*,
Item_GObj
*);
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/* 2CD020 */
bool
itFreezer_UnkMotion1_Anim
(
Item_GObj
*
gobj
);
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/* 2CD060 */
void
itFreezer_UnkMotion1_Phys
(
Item_GObj
*
gobj
);
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/* 2CD064 */
bool
itFreezer_UnkMotion1_Coll
(
Item_GObj
*
gobj
);
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/* 2CD090 */
void
itFreezer_802CD090
(
Item_GObj
*
gobj
);
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/* 2CD12C */
void
itFreezer_802CD12C
(
Item_GObj
*);
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/* 2CD18C */
bool
itFreezer_UnkMotion2_Anim
(
Item_GObj
*
gobj
);
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/* 2CD230 */
void
itFreezer_UnkMotion2_Phys
(
Item_GObj
*
gobj
);
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/* 2CD288 */
bool
itFreezer_UnkMotion2_Coll
(
Item_GObj
*
gobj
);
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/* 2CD290 */
void
itFreezer_802CD290
(
Item_GObj
*
gobj
);
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/* 2CD2EC */
void
itFreezer_802CD2EC
(
Item_GObj
*);
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/* 2CD360 */
bool
itFreezer_UnkMotion0_Anim
(
Item_GObj
*
gobj
);
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/* 2CD384 */
void
itFreezer_UnkMotion0_Phys
(
Item_GObj
*
gobj
);
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/* 2CD424 */
bool
itFreezer_UnkMotion0_Coll
(
Item_GObj
*
gobj
);
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/* 3F7C70 */
extern
ItemStateTable
it_803F7C70
[];
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#endif
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
it_803F7C70
ItemStateTable it_803F7C70[]
Definition
itfreezer.c:14
itFreezer_UnkMotion0_Anim
bool itFreezer_UnkMotion0_Anim(Item_GObj *gobj)
Definition
itfreezer.c:146
itFreezer_802CD2EC
void itFreezer_802CD2EC(Item_GObj *)
Definition
itfreezer.c:141
itFreezer_802CCFFC
void itFreezer_802CCFFC(Item_GObj *)
Definition
itfreezer.c:34
itFreezer_UnkMotion2_Anim
bool itFreezer_UnkMotion2_Anim(Item_GObj *gobj)
Definition
itfreezer.c:93
itFreezer_802CCF9C
void itFreezer_802CCF9C(Item_GObj *)
Definition
itfreezer.c:23
itFreezer_UnkMotion2_Coll
bool itFreezer_UnkMotion2_Coll(Item_GObj *gobj)
Definition
itfreezer.c:122
itFreezer_UnkMotion2_Phys
void itFreezer_UnkMotion2_Phys(Item_GObj *gobj)
Definition
itfreezer.c:105
itFreezer_802CD12C
void itFreezer_802CD12C(Item_GObj *)
Definition
itfreezer.c:75
itFreezer_802CD290
void itFreezer_802CD290(Item_GObj *gobj)
Definition
itfreezer.c:127
itFreezer_UnkMotion1_Anim
bool itFreezer_UnkMotion1_Anim(Item_GObj *gobj)
Definition
itfreezer.c:41
itFreezer_UnkMotion0_Coll
bool itFreezer_UnkMotion0_Coll(Item_GObj *gobj)
Definition
itfreezer.c:177
itFreezer_UnkMotion1_Phys
void itFreezer_UnkMotion1_Phys(Item_GObj *gobj)
Definition
itfreezer.c:49
itFreezer_802CD000
void itFreezer_802CD000(Item_GObj *, Item_GObj *)
Definition
itfreezer.c:36
itFreezer_802CD090
void itFreezer_802CD090(Item_GObj *gobj)
Definition
itfreezer.c:57
itFreezer_UnkMotion0_Phys
void itFreezer_UnkMotion0_Phys(Item_GObj *gobj)
Definition
itfreezer.c:170
itFreezer_UnkMotion1_Coll
bool itFreezer_UnkMotion1_Coll(Item_GObj *gobj)
Definition
itfreezer.c:51
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
types.h
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itfreezer.h
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