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itevyoshiegg.h
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1#ifndef GALE01_29B0C8
2#define GALE01_29B0C8
3
4#include <platform.h>
5
6#include "it/forward.h"
7
8#include "it/items/types.h"
9
12/* 29B1AC */ void it_3F14_Logic42_Spawned(Item_GObj* gobj);
14/* 29B230 */ bool itEvyoshiegg_UnkMotion0_Anim(Item_GObj* gobj);
15/* 29B238 */ void itEvyoshiegg_UnkMotion0_Phys(Item_GObj* gobj);
16/* 29B23C */ bool itEvyoshiegg_UnkMotion0_Coll(Item_GObj* gobj);
17/* 29B268 */ bool it_8029B268(Item_GObj* gobj);
18/* 29B290 */ bool itEvyoshiegg_UnkMotion3_Anim(Item_GObj* gobj);
19/* 29B298 */ void itEvyoshiegg_UnkMotion1_Phys(Item_GObj* gobj);
20/* 29B2C8 */ bool itEvyoshiegg_UnkMotion1_Coll(Item_GObj* gobj);
22/* 29B31C */ bool itEvyoshiegg_UnkMotion2_Anim(Item_GObj* gobj);
23/* 29B324 */ void itEvyoshiegg_UnkMotion2_Phys(Item_GObj* gobj);
26/* 29B370 */ void itEvyoshiegg_UnkMotion3_Phys(Item_GObj* gobj);
27/* 29B3BC */ bool itEvyoshiegg_UnkMotion3_Coll(Item_GObj* gobj);
28/* 29B400 */ bool itEvyoshiegg_UnkMotion5_Anim(Item_GObj* gobj);
29/* 29B460 */ void itEvyoshiegg_UnkMotion5_Phys(Item_GObj* gobj);
30/* 29B464 */ bool itEvyoshiegg_UnkMotion5_Coll(Item_GObj* gobj);
37/* 29B698 */ bool itEvyoshiegg_UnkMotion4_Anim(Item_GObj* gobj);
38/* 29B6A0 */ void itEvyoshiegg_UnkMotion4_Phys(Item_GObj* gobj);
39/* 29B6A4 */ bool itEvyoshiegg_UnkMotion4_Coll(Item_GObj* gobj);
40/* 29B6D8 */ void it_3F14_Logic42_EvtUnk(Item_GObj*, Item_GObj*);
41/* 3F6728 */ extern ItemStateTable it_803F6728[];
42
43#endif
bool itEvyoshiegg_UnkMotion4_Coll(Item_GObj *gobj)
void it_3F14_Logic42_Thrown(Item_GObj *)
void itEvyoshiegg_UnkMotion5_Phys(Item_GObj *gobj)
it_3F14_Logic42_Dropped
Definition itevyoshiegg.c:62
bool it_3F14_Logic42_Clanked(Item_GObj *)
void itEvyoshiegg_UnkMotion1_Phys(Item_GObj *gobj)
bool it_3F14_Logic42_DmgDealt(Item_GObj *)
bool itEvyoshiegg_UnkMotion3_Coll(Item_GObj *gobj)
bool it_3F14_Logic42_DmgReceived(Item_GObj *)
ItemStateTable it_803F6728[]
UNK_RET it_8029B0C8(UNK_PARAMS)
void itEvyoshiegg_UnkMotion0_Phys(Item_GObj *gobj)
Definition itevyoshiegg.c:28
bool itEvyoshiegg_UnkMotion0_Coll(Item_GObj *gobj)
bool itEvyoshiegg_UnkMotion5_Coll(Item_GObj *gobj)
Definition itevyoshiegg.c:64
bool it_3F14_Logic42_Reflected(Item_GObj *)
void it_3F14_Logic42_EvtUnk(Item_GObj *, Item_GObj *)
itEvyoshiegg_UnkMotion4_Coll
Definition itevyoshiegg.c:90
void it_3F14_Logic42_PickedUp(Item_GObj *)
void it_3F14_Logic42_Destroyed(Item_GObj *)
void it_3F14_Logic42_EnteredAir(Item_GObj *)
void itEvyoshiegg_UnkMotion3_Phys(Item_GObj *gobj)
bool it_3F14_Logic42_HitShield(Item_GObj *)
bool itEvyoshiegg_UnkMotion5_Anim(Item_GObj *gobj)
bool itEvyoshiegg_UnkMotion4_Anim(Item_GObj *gobj)
it_3F14_Logic42_DmgDealt
Definition itevyoshiegg.c:81
bool itEvyoshiegg_UnkMotion0_Anim(Item_GObj *gobj)
it_8029B1D8
Definition itevyoshiegg.c:23
UNK_RET it_8029B1D8(UNK_PARAMS)
void it_3F14_Logic42_Dropped(Item_GObj *)
void itEvyoshiegg_UnkMotion4_Phys(Item_GObj *gobj)
Definition itevyoshiegg.c:86
bool it_8029B268(Item_GObj *gobj)
bool itEvyoshiegg_UnkMotion3_Anim(Item_GObj *gobj)
itEvyoshiegg_UnkMotion0_Coll
Definition itevyoshiegg.c:34
bool itEvyoshiegg_UnkMotion1_Coll(Item_GObj *gobj)
void itEvyoshiegg_UnkMotion2_Phys(Item_GObj *gobj)
Definition itevyoshiegg.c:50
void it_3F14_Logic42_Spawned(Item_GObj *gobj)
it_8029B0C8
Definition itevyoshiegg.c:13
bool itEvyoshiegg_UnkMotion2_Anim(Item_GObj *gobj)
itEvyoshiegg_UnkMotion1_Phys
Definition itevyoshiegg.c:45
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11