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itbox.h
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1#ifndef GALE01_286088
2#define GALE01_286088
3
4#include "it/forward.h"
5
6#include "it/items/types.h"
7
9/* 2861CC */ void it_3F14_Logic1_Spawned(Item_GObj*);
12/* 286340 */ bool it_80286340(Item_GObj*, s32, s32, s32, s32);
14/* 286480 */ void fn_80286480(Item_GObj*);
15/* 2864D8 */ bool itBox_UnkMotion0_Anim(Item_GObj* gobj);
16/* 286518 */ void itBox_UnkMotion0_Phys(Item_GObj* gobj);
17/* 28651C */ bool itBox_UnkMotion0_Coll(Item_GObj* gobj);
18/* 28655C */ void it_8028655C(Item_GObj* gobj);
19/* 286598 */ bool itBox_UnkMotion4_Anim(Item_GObj* gobj);
20/* 2865A0 */ void itBox_UnkMotion1_Phys(Item_GObj* gobj);
21/* 286754 */ bool itBox_UnkMotion1_Coll(Item_GObj* gobj);
22/* 286780 */ void it_3F14_Logic1_PickedUp(Item_GObj*);
23/* 2867A8 */ bool itBox_UnkMotion2_Anim(Item_GObj* gobj);
24/* 2867B0 */ void itBox_UnkMotion2_Phys(Item_GObj* gobj);
25/* 2867B4 */ void it_3F14_Logic1_Thrown(Item_GObj*);
26/* 2867F0 */ void itBox_UnkMotion4_Phys(Item_GObj* gobj);
27/* 28683C */ bool itBox_UnkMotion3_Coll(Item_GObj* gobj);
28/* 286964 */ void it_3F14_Logic1_Dropped(Item_GObj*);
29/* 2869A0 */ bool itBox_UnkMotion4_Coll(Item_GObj* gobj);
31/* 286B74 */ bool itBox_UnkMotion6_Anim(Item_GObj* gobj);
32/* 286B94 */ void itBox_UnkMotion6_Phys(Item_GObj* gobj);
33/* 286B98 */ bool itBox_UnkMotion6_Coll(Item_GObj* gobj);
35/* 286C7C */ bool itBox_UnkMotion7_Anim(Item_GObj* gobj);
36/* 286CA8 */ void itBox_UnkMotion7_Phys(Item_GObj* gobj);
37/* 286CAC */ bool itBox_UnkMotion7_Coll(Item_GObj* gobj);
43/* 286FC8 */ void it_3F14_Logic1_EnteredAir(Item_GObj*);
44/* 287044 */ bool itBox_UnkMotion5_Anim(Item_GObj* gobj);
45/* 28704C */ void itBox_UnkMotion5_Phys(Item_GObj* gobj);
46/* 287050 */ bool itBox_UnkMotion5_Coll(Item_GObj* gobj);
47/* 287084 */ void it_3F14_Logic1_EvtUnk(Item_GObj*, Item_GObj*);
49/* 287104 */ bool itBox_UnkMotion8_Anim(Item_GObj* gobj);
50/* 28710C */ void itBox_UnkMotion8_Phys(Item_GObj* gobj);
51/* 287334 */ bool itBox_UnkMotion8_Coll(Item_GObj* gobj);
53/* 3F5850 */ extern ItemStateTable it_803F5850[];
54
55#endif
signed long s32
Definition hsd_3B2B.h:1
bool itBox_UnkMotion6_Coll(Item_GObj *gobj)
Definition itbox.c:123
void it_3F14_Logic1_Dropped(Item_GObj *)
itBox_UnkMotion3_Coll
Definition itbox.c:106
void it_3F14_Logic1_Thrown(Item_GObj *)
Definition itbox.c:91
void it_3F14_Logic1_EnteredAir(Item_GObj *)
it_3F14_Logic1_DmgDealt
Definition itbox.c:157
void it_3F14_Logic1_EvtUnk(Item_GObj *, Item_GObj *)
Definition itbox.c:175
bool itBox_UnkMotion2_Anim(Item_GObj *gobj)
Definition itbox.c:84
UNK_RET it_802863BC(UNK_PARAMS)
UNK_RET it_80286BA0(UNK_PARAMS)
void itBox_UnkMotion4_Phys(Item_GObj *gobj)
Definition itbox.c:97
bool itBox_UnkMotion5_Coll(Item_GObj *gobj)
Definition itbox.c:169
void it_3F14_Logic1_Destroyed(Item_GObj *)
bool itBox_UnkMotion7_Coll(Item_GObj *gobj)
Definition itbox.c:142
void it_3F14_Logic1_PickedUp(Item_GObj *)
Definition itbox.c:79
bool itBox_UnkMotion6_Anim(Item_GObj *gobj)
itBox_UnkMotion4_Coll
Definition itbox.c:116
bool itBox_UnkMotion4_Anim(Item_GObj *gobj)
Definition itbox.c:66
bool itBox_UnkMotion0_Anim(Item_GObj *gobj)
UNK_RET it_80286248(UNK_PARAMS)
bool it_3F14_Logic1_DmgReceived(Item_GObj *)
bool itBox_UnkMotion4_Coll(Item_GObj *gobj)
UNK_RET it_8028733C(UNK_PARAMS)
UNK_RET it_802870A4(UNK_PARAMS)
bool it_3F14_Logic1_Reflected(Item_GObj *)
bool it_80286340(Item_GObj *, s32, s32, s32, s32)
it_80286088
Definition itbox.c:21
bool itBox_UnkMotion8_Coll(Item_GObj *gobj)
itBox_UnkMotion8_Phys
Definition itbox.c:189
HSD_GObj * it_80286088(HSD_GObj *)
bool it_3F14_Logic1_HitShield(Item_GObj *)
void itBox_UnkMotion1_Phys(Item_GObj *gobj)
void itBox_UnkMotion7_Phys(Item_GObj *gobj)
Definition itbox.c:140
void itBox_UnkMotion2_Phys(Item_GObj *gobj)
Definition itbox.c:89
bool itBox_UnkMotion8_Anim(Item_GObj *gobj)
it_802870A4
Definition itbox.c:182
void itBox_UnkMotion0_Phys(Item_GObj *gobj)
itBox_UnkMotion0_Anim
Definition itbox.c:51
void it_3F14_Logic1_Spawned(Item_GObj *)
bool it_3F14_Logic1_DmgDealt(Item_GObj *)
void it_8028655C(Item_GObj *gobj)
Definition itbox.c:60
bool itBox_UnkMotion5_Anim(Item_GObj *gobj)
Definition itbox.c:162
void itBox_UnkMotion5_Phys(Item_GObj *gobj)
Definition itbox.c:167
bool it_3F14_Logic1_Clanked(Item_GObj *)
void fn_80286480(Item_GObj *)
it_802863BC
Definition itbox.c:40
UNK_RET it_80286AA4(UNK_PARAMS)
bool itBox_UnkMotion3_Coll(Item_GObj *gobj)
bool itBox_UnkMotion1_Coll(Item_GObj *gobj)
itBox_UnkMotion1_Phys
Definition itbox.c:73
void itBox_UnkMotion8_Phys(Item_GObj *gobj)
void itBox_UnkMotion6_Phys(Item_GObj *gobj)
Definition itbox.c:121
bool itBox_UnkMotion7_Anim(Item_GObj *gobj)
it_80286BA0
Definition itbox.c:130
bool itBox_UnkMotion0_Coll(Item_GObj *gobj)
Definition itbox.c:53
ItemStateTable it_803F5850[]
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26
Definition types.h:11