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granime.h File Reference
#include <baselib/forward.h>
#include <melee/gr/forward.h>

Go to the source code of this file.

Functions

void grAnime_801C65B0 (UnkArchiveStruct *)
void grAnime_801C6C0C (HSD_JObj *, HSD_AnimJoint *, HSD_MatAnimJoint *, HSD_ShapeAnimJoint *)
void grAnime_801C752C (HSD_JObj *, s32, s32, void *, u32,...)
void grAnime_801C775C (HSD_GObj *, int, u32, f32, f32)
void grAnime_801C77FC (HSD_GObj *, int, u32)
void grAnime_801C787C (HSD_GObj *, int, u32)
void grAnime_801C78FC (HSD_GObj *, int, u32)
void grAnime_801C7980 (HSD_GObj *, int, u32)
void grAnime_801C7A04 (HSD_GObj *, int, u32, f32)
void grAnime_801C7A94 (HSD_GObj *, int, u32, float)
void grAnime_801C7B24 (HSD_GObj *, int, u32, float)
void grAnime_801C7BA0 (HSD_GObj *, int, u32, float)
void grAnime_801C7C1C (HSD_JObj *, s32, s32, s32, s32, int, f32, f32)
void grAnime_801C7FF8 (HSD_GObj *, int, int, int, float, float)
void grAnime_801C8098 (HSD_GObj *, int, int, int, float, float)
void grAnime_801C8138 (HSD_GObj *, enum_t, bool)
HSD_JointgrAnime_801C8578 (HSD_Joint *, s32 *)
HSD_AObjgrAnime_801C8318 (HSD_GObj *, int, u32)
bool grAnime_801C83D0 (HSD_GObj *, bool, enum_t)
bool grAnime_801C84A4 (HSD_GObj *, s32, s32)
void grAnime_801C86D4 (s32, HSD_GObj *, s32)
void grAnime_801C8780 (HSD_GObj *, u32, u32, f32, f32)

Function Documentation

◆ grAnime_801C65B0()

void grAnime_801C65B0 ( UnkArchiveStruct * arg0)

◆ grAnime_801C6C0C()

void grAnime_801C6C0C ( HSD_JObj * jobj,
HSD_AnimJoint * animjoint,
HSD_MatAnimJoint * matanimjoint,
HSD_ShapeAnimJoint * shapeanimjoint )

◆ grAnime_801C752C()

void grAnime_801C752C ( HSD_JObj * obj,
s32 arg1,
s32 flags,
void * func,
u32 type,
... )

◆ grAnime_801C775C()

void grAnime_801C775C ( HSD_GObj * gobj,
int arg1,
u32 arg2,
f32 arg8,
f32 arg9 )

◆ grAnime_801C77FC()

void grAnime_801C77FC ( HSD_GObj * gobj,
int arg1,
u32 arg2 )

◆ grAnime_801C787C()

void grAnime_801C787C ( HSD_GObj * gobj,
int arg1,
u32 arg2 )

◆ grAnime_801C78FC()

void grAnime_801C78FC ( HSD_GObj * gobj,
int arg1,
u32 arg2 )

◆ grAnime_801C7980()

void grAnime_801C7980 ( HSD_GObj * gobj,
int arg1,
u32 arg2 )

◆ grAnime_801C7A04()

void grAnime_801C7A04 ( HSD_GObj * gobj,
int arg1,
u32 arg2,
f32 val )

◆ grAnime_801C7A94()

void grAnime_801C7A94 ( HSD_GObj * ,
int ,
u32 ,
float  )

◆ grAnime_801C7B24()

void grAnime_801C7B24 ( HSD_GObj * ,
int ,
u32 ,
float  )

◆ grAnime_801C7BA0()

void grAnime_801C7BA0 ( HSD_GObj * ,
int ,
u32 ,
float  )

◆ grAnime_801C7C1C()

void grAnime_801C7C1C ( HSD_JObj * jobj,
s32 map_id,
s32 arg2,
s32 arg3,
s32 arg4,
int arg5,
f32 farg0,
f32 farg1 )

◆ grAnime_801C7FF8()

void grAnime_801C7FF8 ( HSD_GObj * gobj,
int arg1,
int arg2,
int arg3,
float arg4,
float arg5 )

◆ grAnime_801C8098()

void grAnime_801C8098 ( HSD_GObj * gobj,
int arg1,
int arg2,
int arg3,
float arg4,
float arg5 )

◆ grAnime_801C8138()

void grAnime_801C8138 ( HSD_GObj * gobj,
enum_t arg1,
bool arg2 )

◆ grAnime_801C8578()

HSD_Joint * grAnime_801C8578 ( HSD_Joint * joint,
s32 * counter )

◆ grAnime_801C8318()

HSD_AObj * grAnime_801C8318 ( HSD_GObj * gobj,
int arg1,
u32 arg2 )

◆ grAnime_801C83D0()

bool grAnime_801C83D0 ( HSD_GObj * gobj,
bool arg1,
enum_t arg2 )

◆ grAnime_801C84A4()

bool grAnime_801C84A4 ( HSD_GObj * gobj,
s32 arg1,
s32 arg2 )

◆ grAnime_801C86D4()

void grAnime_801C86D4 ( s32 arg0,
HSD_GObj * arg1,
s32 arg2 )

◆ grAnime_801C8780()

void grAnime_801C8780 ( HSD_GObj * gobj,
u32 arg1,
u32 arg2,
f32 arg3,
f32 arg4 )