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SSBM Decomp
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Go to the source code of this file.
| void grAnime_801C65B0 | ( | UnkArchiveStruct * | arg0 | ) |
| void grAnime_801C6C0C | ( | HSD_JObj * | jobj, |
| HSD_AnimJoint * | animjoint, | ||
| HSD_MatAnimJoint * | matanimjoint, | ||
| HSD_ShapeAnimJoint * | shapeanimjoint ) |
| void grAnime_801C7C1C | ( | HSD_JObj * | jobj, |
| s32 | map_id, | ||
| s32 | arg2, | ||
| s32 | arg3, | ||
| s32 | arg4, | ||
| int | arg5, | ||
| f32 | farg0, | ||
| f32 | farg1 ) |
| void grAnime_801C7FF8 | ( | HSD_GObj * | gobj, |
| int | arg1, | ||
| int | arg2, | ||
| int | arg3, | ||
| float | arg4, | ||
| float | arg5 ) |
| void grAnime_801C8098 | ( | HSD_GObj * | gobj, |
| int | arg1, | ||
| int | arg2, | ||
| int | arg3, | ||
| float | arg4, | ||
| float | arg5 ) |