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ftseak.h
Go to the documentation of this file.
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#ifndef GALE01_110094
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#define GALE01_110094
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#include <
Runtime/platform.h
>
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#include <
melee/ft/kinds/ftSeak/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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#include <
melee/ft/types.h
>
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/* 110094 */
void
ftSk_Init_OnDeath
(
HSD_GObj
*
gobj
);
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/* 1100EC */
void
ftSk_Init_OnLoad
(
HSD_GObj
*
gobj
);
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/* 110198 */
void
ftSk_Init_80110198
(
HSD_GObj
*
gobj
);
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/* 1101CC */
void
ftSk_Init_UnkMotionStates4
(
HSD_GObj
*
gobj
);
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/* 110204 */
void
ftSk_Init_OnItemPickup
(
HSD_GObj
*
gobj
,
bool
flag);
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/* 1102E4 */
void
ftSk_Init_OnItemInvisible
(
HSD_GObj
*
gobj
);
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/* 11032C */
void
ftSk_Init_OnItemVisible
(
HSD_GObj
*
gobj
);
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/* 110374 */
void
ftSk_Init_OnItemDrop
(
HSD_GObj
*
gobj
,
bool
flag);
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/* 1103C8 */
void
ftSk_Init_LoadSpecialAttrs
(
HSD_GObj
*
gobj
);
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/* 110408 */
void
ftSk_Init_OnKnockbackEnter
(
HSD_GObj
*
gobj
);
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/* 11044C */
void
ftSk_Init_OnKnockbackExit
(
HSD_GObj
*
gobj
);
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/* 3CC060 */
extern
MotionState
ftSk_Init_MotionStateTable
[
ftSk_MS_SelfCount
];
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/* 3CC360 */
extern
char
ftSk_Init_DatFilename
[];
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/* 3CC36C */
extern
char
ftSk_Init_DataName
[];
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/* 3CC4CC */
extern
char
ftSk_Init_AnimDatFilename
[];
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/* 3CC548 */
extern
Fighter_DemoStrings
ftSk_Init_DemoMotionFilenames
;
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/* 3CC558 */
extern
Fighter_CostumeStrings
ftSk_Init_CostumeStrings
[];
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/* 459D18 */
extern
UnkCostumeStruct
ftSk_CostumeList
[5];
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#endif
ftSk_Init_DataName
char ftSk_Init_DataName[]
Definition
ftseak.c:286
ftSk_Init_MotionStateTable
MotionState ftSk_Init_MotionStateTable[ftSk_MS_SelfCount]
Definition
ftseak.c:18
ftSk_Init_CostumeStrings
Fighter_CostumeStrings ftSk_Init_CostumeStrings[]
Definition
ftseak.c:311
ftSk_CostumeList
UnkCostumeStruct ftSk_CostumeList[5]
Definition
ftseak.c:16
ftSk_Init_AnimDatFilename
char ftSk_Init_AnimDatFilename[]
Definition
ftseak.c:302
ftSk_Init_DemoMotionFilenames
Fighter_DemoStrings ftSk_Init_DemoMotionFilenames
Definition
ftseak.c:304
ftSk_Init_DatFilename
char ftSk_Init_DatFilename[]
Definition
ftseak.c:285
ftSk_Init_OnLoad
void ftSk_Init_OnLoad(HSD_GObj *gobj)
Definition
ftseak.c:329
ftSk_Init_OnKnockbackEnter
void ftSk_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition
ftseak.c:383
ftSk_Init_UnkMotionStates4
void ftSk_Init_UnkMotionStates4(HSD_GObj *gobj)
Definition
ftseak.c:350
ftSk_Init_OnItemDrop
void ftSk_Init_OnItemDrop(HSD_GObj *gobj, bool flag)
Definition
ftseak.c:373
ftSk_Init_80110198
void ftSk_Init_80110198(HSD_GObj *gobj)
Definition
ftseak.c:344
ftSk_Init_LoadSpecialAttrs
void ftSk_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition
ftseak.c:378
ftSk_Init_OnDeath
void ftSk_Init_OnDeath(HSD_GObj *gobj)
Definition
ftseak.c:319
ftSk_Init_OnKnockbackExit
void ftSk_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition
ftseak.c:388
ftSk_Init_OnItemInvisible
void ftSk_Init_OnItemInvisible(HSD_GObj *gobj)
Definition
ftseak.c:363
ftSk_Init_OnItemPickup
void ftSk_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition
ftseak.c:358
ftSk_Init_OnItemVisible
void ftSk_Init_OnItemVisible(HSD_GObj *gobj)
Definition
ftseak.c:368
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
ftSk_MS_SelfCount
@ ftSk_MS_SelfCount
Definition
forward.h:70
platform.h
types.h
Fighter_CostumeStrings
Definition
types.h:895
Fighter_DemoStrings
Definition
types.h:901
HSD_GObj
Definition
gobj.h:28
MotionState
Definition
types.h:854
UnkCostumeStruct
Definition
types.h:840
forward.h
src
melee
ft
kinds
ftSeak
ftseak.h
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