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ftmewtwo.h
Go to the documentation of this file.
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#ifndef GALE01_144DFC
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#define GALE01_144DFC
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#include <
Runtime/platform.h
>
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#include <
melee/ft/kinds/ftMewtwo/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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#include <
melee/ft/types.h
>
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/* 144DFC */
void
ftMt_Init_OnDeath2
(
HSD_GObj
* gobj);
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/* 144E48 */
void
ftMt_Init_OnLoad
(
HSD_GObj
* gobj);
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/* 144EE0 */
void
ftMt_Init_OnItemPickup
(
HSD_GObj
* gobj,
bool
flag);
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/* 144EE4 */
void
ftMt_Init_OnDeath
(
HSD_GObj
* gobj);
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/* 144F18 */
void
ftMt_Init_OnTakeDamage
(
HSD_GObj
* gobj);
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/* 144F4C */
void
ftMt_Init_OnItemDrop
(
HSD_GObj
* gobj,
bool
flag);
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/* 144F50 */
void
ftMt_Init_OnItemInvisible
(
HSD_GObj
* gobj);
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/* 144F54 */
void
ftMt_Init_OnItemVisible
(
HSD_GObj
* gobj);
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/* 144F58 */
void
ftMt_Init_UnkMotionStates4
(
HSD_GObj
* gobj);
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/* 144FB4 */
void
ftMt_Init_LoadSpecialAttrs
(
HSD_GObj
* gobj);
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/* 145018 */
void
ftMt_Init_OnKnockbackEnter
(
HSD_GObj
* gobj);
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/* 14505C */
void
ftMt_Init_OnKnockbackExit
(
HSD_GObj
* gobj);
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/* 3D0B00 */
extern
MotionState
ftMt_Init_MotionStateTable
[
ftMt_MS_SelfCount
];
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/* 3D0D80 */
extern
char
ftMt_Init_DatFilename
[];
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/* 3D0D8C */
extern
char
ftMt_Init_DataName
[];
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/* 3D0EC4 */
extern
char
ftMt_Init_AnimDatFilename
[];
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/* 3D0F4C */
extern
Fighter_DemoStrings
ftMt_Init_DemoMotionFilenames
;
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/* 3D0F5C */
extern
Fighter_CostumeStrings
ftMt_Init_CostumeStrings
[];
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/* 45A2D0 */
extern
UnkCostumeStruct
ftMt_CostumeList
[4];
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#endif
ftMt_Init_DataName
char ftMt_Init_DataName[]
Definition
ftmewtwo.c:247
ftMt_CostumeList
UnkCostumeStruct ftMt_CostumeList[4]
Definition
ftmewtwo.c:21
ftMt_Init_DatFilename
char ftMt_Init_DatFilename[]
Definition
ftmewtwo.c:246
ftMt_Init_CostumeStrings
Fighter_CostumeStrings ftMt_Init_CostumeStrings[ARRAY_SIZE(ftMt_CostumeList)]
Definition
ftmewtwo.c:270
ftMt_Init_DemoMotionFilenames
Fighter_DemoStrings ftMt_Init_DemoMotionFilenames
Definition
ftmewtwo.c:262
ftMt_Init_MotionStateTable
MotionState ftMt_Init_MotionStateTable[ftMt_MS_SelfCount]
Definition
ftmewtwo.c:23
ftMt_Init_AnimDatFilename
char ftMt_Init_AnimDatFilename[]
Definition
ftmewtwo.c:260
ftMt_Init_OnKnockbackEnter
void ftMt_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition
ftmewtwo.c:352
ftMt_Init_UnkMotionStates4
void ftMt_Init_UnkMotionStates4(HSD_GObj *gobj)
Definition
ftmewtwo.c:332
ftMt_Init_OnItemPickup
void ftMt_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition
ftmewtwo.c:303
ftMt_Init_LoadSpecialAttrs
void ftMt_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition
ftmewtwo.c:343
ftMt_Init_OnDeath2
void ftMt_Init_OnDeath2(HSD_GObj *gobj)
Definition
ftmewtwo.c:308
ftMt_Init_OnLoad
void ftMt_Init_OnLoad(HSD_GObj *gobj)
Definition
ftmewtwo.c:288
ftMt_Init_OnItemDrop
void ftMt_Init_OnItemDrop(HSD_GObj *gobj, bool flag)
Definition
ftmewtwo.c:320
ftMt_Init_OnItemInvisible
void ftMt_Init_OnItemInvisible(HSD_GObj *gobj)
Definition
ftmewtwo.c:322
ftMt_Init_OnKnockbackExit
void ftMt_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition
ftmewtwo.c:357
ftMt_Init_OnDeath
void ftMt_Init_OnDeath(HSD_GObj *gobj)
Definition
ftmewtwo.c:277
ftMt_Init_OnItemVisible
void ftMt_Init_OnItemVisible(HSD_GObj *gobj)
Definition
ftmewtwo.c:327
ftMt_Init_OnTakeDamage
void ftMt_Init_OnTakeDamage(HSD_GObj *gobj)
Definition
ftmewtwo.c:314
forward.h
ftMt_MS_SelfCount
@ ftMt_MS_SelfCount
Definition
forward.h:68
platform.h
types.h
Fighter_CostumeStrings
Definition
types.h:1207
Fighter_DemoStrings
Definition
types.h:1213
HSD_GObj
Definition
gobj.h:16
MotionState
Definition
types.h:1175
UnkCostumeStruct
Definition
types.h:1161
forward.h
src
melee
ft
kinds
ftMewtwo
ftmewtwo.h
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