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ftmariospecialn.h
Go to the documentation of this file.
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#ifndef GALE01_0E0D1C
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#define GALE01_0E0D1C
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#include <
sysdolphin/baselib/forward.h
>
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/* 0E0D1C */
int
ftMr_SpecialN_VitaminRandom
(
HSD_GObj
* gobj);
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/* 0E0DA8 */
void
ftMr_SpecialN_Enter
(
HSD_GObj
* gobj);
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/* 0E0E18 */
void
ftMr_SpecialN_Anim
(
HSD_GObj
* gobj);
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/* 0E0E54 */
void
ftMr_SpecialN_IASA
(
HSD_GObj
* gobj);
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/* 0E0E84 */
void
ftMr_SpecialN_Phys
(
HSD_GObj
* gobj);
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/* 0E0EA4 */
void
ftMr_SpecialN_Coll
(
HSD_GObj
* gobj);
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/* 0E0EE0 */
void
ftMr_SpecialN_ItemFireSpawn
(
HSD_GObj
* gobj);
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/* 0E1040 */
void
ftMr_SpecialAirN_Enter
(
HSD_GObj
* gobj);
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/* 0E10B0 */
void
ftMr_SpecialAirN_Anim
(
HSD_GObj
* gobj);
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/* 0E10EC */
void
ftMr_SpecialAirN_IASA
(
HSD_GObj
* gobj);
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/* 0E111C */
void
ftMr_SpecialAirN_Phys
(
HSD_GObj
* gobj);
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/* 0E113C */
void
ftMr_SpecialAirN_Coll
(
HSD_GObj
* gobj);
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/* 0E1178 */
void
ftMr_SpecialN_GroundToAir
(
HSD_GObj
* gobj);
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/* 0E11E0 */
void
ftMr_SpecialAirN_AirToGround
(
HSD_GObj
* gobj);
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#endif
ftMr_SpecialN_GroundToAir
void ftMr_SpecialN_GroundToAir(HSD_GObj *gobj)
Definition
ftmariospecialn.c:172
ftMr_SpecialN_Enter
void ftMr_SpecialN_Enter(HSD_GObj *gobj)
Definition
ftmariospecialn.c:58
ftMr_SpecialN_Coll
void ftMr_SpecialN_Coll(HSD_GObj *gobj)
Definition
ftmariospecialn.c:90
ftMr_SpecialAirN_AirToGround
void ftMr_SpecialAirN_AirToGround(HSD_GObj *gobj)
Definition
ftmariospecialn.c:181
ftMr_SpecialAirN_Enter
void ftMr_SpecialAirN_Enter(HSD_GObj *gobj)
Definition
ftmariospecialn.c:134
ftMr_SpecialN_VitaminRandom
int ftMr_SpecialN_VitaminRandom(HSD_GObj *gobj)
Get random Megavitamin color combo for Dr. Mario.
Definition
ftmariospecialn.c:37
ftMr_SpecialN_ItemFireSpawn
void ftMr_SpecialN_ItemFireSpawn(HSD_GObj *gobj)
Definition
ftmariospecialn.c:97
ftMr_SpecialN_IASA
void ftMr_SpecialN_IASA(HSD_GObj *gobj)
Definition
ftmariospecialn.c:76
ftMr_SpecialN_Anim
void ftMr_SpecialN_Anim(HSD_GObj *gobj)
Definition
ftmariospecialn.c:69
ftMr_SpecialN_Phys
void ftMr_SpecialN_Phys(HSD_GObj *gobj)
Definition
ftmariospecialn.c:85
ftMr_SpecialAirN_IASA
void ftMr_SpecialAirN_IASA(HSD_GObj *gobj)
Definition
ftmariospecialn.c:152
ftMr_SpecialAirN_Coll
void ftMr_SpecialAirN_Coll(HSD_GObj *gobj)
Definition
ftmariospecialn.c:165
ftMr_SpecialAirN_Phys
void ftMr_SpecialAirN_Phys(HSD_GObj *gobj)
Definition
ftmariospecialn.c:160
ftMr_SpecialAirN_Anim
void ftMr_SpecialAirN_Anim(HSD_GObj *gobj)
Definition
ftmariospecialn.c:145
HSD_GObj
Definition
gobj.h:16
forward.h
src
melee
ft
kinds
ftMario
ftmariospecialn.h
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