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ftluigi.h
Go to the documentation of this file.
1
#ifndef GALE01_1422E8
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#define GALE01_1422E8
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#include <
Runtime/platform.h
>
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#include <
melee/ft/kinds/ftLuigi/forward.h
>
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#include <
sysdolphin/baselib/forward.h
>
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#include <
melee/ft/types.h
>
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/* 1422E8 */
void
ftLg_Init_OnDeath
(
HSD_GObj
*
gobj
);
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/* 142324 */
void
ftLg_Init_OnLoad
(
HSD_GObj
*
gobj
);
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/* 142388 */
void
ftLg_Init_OnItemPickup
(
HSD_GObj
*
gobj
,
bool
flag);
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/* 142468 */
void
ftLg_Init_OnItemInvisible
(
HSD_GObj
*
gobj
);
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/* 1424B0 */
void
ftLg_Init_OnItemVisible
(
HSD_GObj
*
gobj
);
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/* 1424F8 */
void
ftLg_Init_OnItemDrop
(
HSD_GObj
*
gobj
,
bool
flag);
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/* 14254C */
void
ftLg_Init_LoadSpecialAttrs
(
HSD_GObj
*
gobj
);
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/* 142584 */
void
ftLg_Init_OnKnockbackEnter
(
HSD_GObj
*
gobj
);
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/* 1425C8 */
void
ftLg_Init_OnKnockbackExit
(
HSD_GObj
*
gobj
);
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/* 14260C */
void
ftLg_Init_UnkDemoCallbacks0
(
int
arg0,
int
* arg1,
int
* arg2);
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/* 142640 */
char
*
ftLg_Init_GetMotionFileString
(
enum_t
demoMotionArg);
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/* 3D0628 */
extern
MotionState
ftLg_Init_MotionStateTable
[
ftLg_MS_SelfCount
];
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/* 3D0868 */
extern
MotionState
ftLg_Init_UnkMotionStates0
[];
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/* 3D08A8 */
extern
char
ftLg_Init_DatFilename
[];
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/* 3D08B4 */
extern
char
ftLg_Init_DataName
[];
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/* 3D09E8 */
extern
char
ftLg_Init_AnimDatFilename
[];
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/* 3D0A64 */
extern
Fighter_DemoStrings
ftLg_Init_DemoMotionFilenames
;
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/* 3D0AB4 */
extern
Fighter_CostumeStrings
ftLg_Init_CostumeStrings
[];
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/* 45A270 */
extern
UnkCostumeStruct
ftLg_CostumeList
[4];
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#endif
ftLg_Init_UnkMotionStates0
MotionState ftLg_Init_UnkMotionStates0[]
Definition
ftluigi.c:223
ftLg_Init_CostumeStrings
Fighter_CostumeStrings ftLg_Init_CostumeStrings[]
Definition
ftluigi.c:274
ftLg_Init_DatFilename
char ftLg_Init_DatFilename[]
Definition
ftluigi.c:246
ftLg_CostumeList
UnkCostumeStruct ftLg_CostumeList[4]
Definition
ftluigi.c:20
ftLg_Init_MotionStateTable
MotionState ftLg_Init_MotionStateTable[ftLg_MS_SelfCount]
Definition
ftluigi.c:22
ftLg_Init_DataName
char ftLg_Init_DataName[]
Definition
ftluigi.c:247
ftLg_Init_AnimDatFilename
char ftLg_Init_AnimDatFilename[]
Definition
ftluigi.c:260
ftLg_Init_DemoMotionFilenames
Fighter_DemoStrings ftLg_Init_DemoMotionFilenames
Definition
ftluigi.c:262
ftLg_Init_OnItemDrop
void ftLg_Init_OnItemDrop(HSD_GObj *gobj, bool flag)
Definition
ftluigi.c:313
ftLg_Init_LoadSpecialAttrs
void ftLg_Init_LoadSpecialAttrs(HSD_GObj *gobj)
Definition
ftluigi.c:318
ftLg_Init_OnKnockbackExit
void ftLg_Init_OnKnockbackExit(HSD_GObj *gobj)
Definition
ftluigi.c:328
ftLg_Init_OnItemInvisible
void ftLg_Init_OnItemInvisible(HSD_GObj *gobj)
Definition
ftluigi.c:303
ftLg_Init_UnkDemoCallbacks0
void ftLg_Init_UnkDemoCallbacks0(int arg0, int *arg1, int *arg2)
Definition
ftluigi.c:333
ftLg_Init_OnKnockbackEnter
void ftLg_Init_OnKnockbackEnter(HSD_GObj *gobj)
Definition
ftluigi.c:323
ftLg_Init_OnItemPickup
void ftLg_Init_OnItemPickup(HSD_GObj *gobj, bool flag)
Definition
ftluigi.c:298
ftLg_Init_OnItemVisible
void ftLg_Init_OnItemVisible(HSD_GObj *gobj)
Definition
ftluigi.c:308
ftLg_Init_OnDeath
void ftLg_Init_OnDeath(HSD_GObj *gobj)
Definition
ftluigi.c:281
ftLg_Init_GetMotionFileString
char * ftLg_Init_GetMotionFileString(enum_t demoMotionArg)
Definition
ftluigi.c:346
ftLg_Init_OnLoad
void ftLg_Init_OnLoad(HSD_GObj *gobj)
Definition
ftluigi.c:288
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
forward.h
ftLg_MS_SelfCount
@ ftLg_MS_SelfCount
Definition
forward.h:58
platform.h
enum_t
int enum_t
The underlying type of an enum, used as a placeholder.
Definition
platform.h:28
types.h
Fighter_CostumeStrings
Definition
types.h:895
Fighter_DemoStrings
Definition
types.h:901
HSD_GObj
Definition
gobj.h:28
MotionState
Definition
types.h:854
UnkCostumeStruct
Definition
types.h:840
forward.h
src
melee
ft
kinds
ftLuigi
ftluigi.h
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