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ftgamewatchattacklw3.h
Go to the documentation of this file.
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#ifndef GALE01_14AB48
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#define GALE01_14AB48
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#include <
Runtime/platform.h
>
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#include <
sysdolphin/baselib/forward.h
>
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/* 14AB48 */
void
ftGw_AttackLw3_ItemManholeSetup
(
HSD_GObj
*
gobj
);
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/* 14AC40 */
void
ftGw_AttackLw3_ItemManholeRemove
(
HSD_GObj
*
gobj
);
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/* 14ACB0 */
void
ftGw_AttackLw3_ItemManholeOnDamage
(
HSD_GObj
*
gobj
);
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/* 14AD98 */
bool
ftGw_AttackLw3_ItemCheckManholeRemove
(
HSD_GObj
*
gobj
);
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/* 14ADB8 */
void
ftGw_AttackLw3_Enter
(
HSD_GObj
*
gobj
);
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/* 14AE3C */
void
ftGw_AttackLw3_Anim
(
HSD_GObj
*
gobj
);
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/* 14AE78 */
void
ftGw_AttackLw3_IASA
(
HSD_GObj
*
gobj
);
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/* 14AF6C */
void
ftGw_AttackLw3_Phys
(
HSD_GObj
*
gobj
);
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/* 14AF8C */
void
ftGw_AttackLw3_Coll
(
HSD_GObj
*
gobj
);
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#endif
ftGw_AttackLw3_ItemManholeOnDamage
void ftGw_AttackLw3_ItemManholeOnDamage(HSD_GObj *gobj)
0x8014ACB0 https://decomp.me/scratch/09CUB // Remove Manhole on damage
Definition
ftgamewatchattacklw3.c:94
ftGw_AttackLw3_ItemCheckManholeRemove
bool ftGw_AttackLw3_ItemCheckManholeRemove(HSD_GObj *gobj)
0x8014AD98 https://decomp.me/scratch/IERdX // Check if Mr.
Definition
ftgamewatchattacklw3.c:128
ftGw_AttackLw3_Anim
void ftGw_AttackLw3_Anim(HSD_GObj *gobj)
0x8014AE3C https://decomp.me/scratch/h03Ja // Mr.
Definition
ftgamewatchattacklw3.c:156
ftGw_AttackLw3_Phys
void ftGw_AttackLw3_Phys(HSD_GObj *gobj)
0x8014AF6C https://decomp.me/scratch/Xp4C5 // Mr.
Definition
ftgamewatchattacklw3.c:188
ftGw_AttackLw3_ItemManholeSetup
void ftGw_AttackLw3_ItemManholeSetup(HSD_GObj *gobj)
0x8014AB48 https://decomp.me/scratch/x73Hx // Create Manhole Item
Definition
ftgamewatchattacklw3.c:39
ftGw_AttackLw3_IASA
void ftGw_AttackLw3_IASA(HSD_GObj *gobj)
Mr. Game & Watch's Down Tilt IASA callback.
Definition
ftgamewatchattacklw3.c:166
ftGw_AttackLw3_Coll
void ftGw_AttackLw3_Coll(HSD_GObj *gobj)
0x8014AF8C https://decomp.me/scratch/0stMN // Mr.
Definition
ftgamewatchattacklw3.c:196
ftGw_AttackLw3_ItemManholeRemove
void ftGw_AttackLw3_ItemManholeRemove(HSD_GObj *gobj)
0x8014AC40 https://decomp.me/scratch/JEvaL // Swap item GObj pointers
Definition
ftgamewatchattacklw3.c:75
ftGw_AttackLw3_Enter
void ftGw_AttackLw3_Enter(HSD_GObj *gobj)
0x8014ADB8 https://decomp.me/scratch/rGgyM // Mr.
Definition
ftgamewatchattacklw3.c:140
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
platform.h
HSD_GObj
Definition
gobj.h:28
forward.h
src
melee
ft
kinds
ftGameWatch
ftgamewatchattacklw3.h
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