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SSBM Decomp
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#include "ftdonkeyheavywalk.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "ftdonkeyheavyfall.h"#include "ftdonkeyheavywait0.h"#include "types.h"#include <melee/ft/ftwalkcommon.h>#include <melee/ft/inlines.h>#include <melee/ft/kinds/ftCommon/ftCo_ItemThrow.h>Functions | |
| bool | ftDk_MS_341_800DFA98 (HSD_GObj *gobj) |
| void | ftDk_MS_341_800DFAE4 (HSD_GObj *gobj, float argf) |
| void | ftDk_HeavyWalk_Anim (HSD_GObj *gobj) |
| void | ftDk_HeavyWalk_IASA (HSD_GObj *gobj) |
| void | ftDk_HeavyWalk_Phys (HSD_GObj *gobj) |
| void | ftDk_HeavyWalk_Coll (HSD_GObj *gobj) |
| void ftDk_MS_341_800DFAE4 | ( | HSD_GObj * | gobj, |
| float | argf ) |
| void ftDk_HeavyWalk_Anim | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWalk_IASA | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWalk_Phys | ( | HSD_GObj * | gobj | ) |
| void ftDk_HeavyWalk_Coll | ( | HSD_GObj * | gobj | ) |