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src/melee/ft/ftcolanim.dox File Reference
#include "ftCommon/forward.h"
#include <placeholder.h>

Macros

#define GALE01_0BFE6C

Functions

void ftCo_Sleep_Anim (Fighter_GObj *gobj)
void ftCo_Sleep_IASA (Fighter_GObj *gobj)
void ftCo_800BFFAC (Fighter *fp)
bool ftCo_800BFFD0 (Fighter *, enum_t, bool)
 Fighter Apply Color Animation.
void ftCo_800C0074 (Fighter *fp)
UNK_RET ft_800C0098 (UNK_PARAMS)
void ftCo_800C0134 (Fighter *fp)
void ftCo_800C0200 (Fighter *fp, int)
void ftCo_800C0358 (Fighter *fp, Fighter *, s32)
void ftCo_800C0408 (Fighter_GObj *gobj)

Macro Definition Documentation

◆ GALE01_0BFE6C

#define GALE01_0BFE6C

Function Documentation

◆ ftCo_Sleep_Anim()

void ftCo_Sleep_Anim ( Fighter_GObj * gobj)

◆ ftCo_Sleep_IASA()

void ftCo_Sleep_IASA ( Fighter_GObj * gobj)

◆ ftCo_800BFFAC()

void ftCo_800BFFAC ( Fighter * fp)

◆ ftCo_800BFFD0()

bool ftCo_800BFFD0 ( Fighter * fp,
enum_t arg1,
bool arg2 )

Fighter Apply Color Animation.

◆ ftCo_800C0074()

void ftCo_800C0074 ( Fighter * fp)

◆ ft_800C0098()

UNK_RET ft_800C0098 ( UNK_PARAMS )

◆ ftCo_800C0134()

void ftCo_800C0134 ( Fighter * fp)

◆ ftCo_800C0200()

void ftCo_800C0200 ( Fighter * fp,
int arg1 )

◆ ftCo_800C0358()

void ftCo_800C0358 ( Fighter * fp,
Fighter * arg1,
s32 arg2 )

◆ ftCo_800C0408()

void ftCo_800C0408 ( Fighter_GObj * gobj)