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SSBM Decomp
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Each of these belong in their respective character file. More...
#include "ft/forward.h"Go to the source code of this file.
Each of these belong in their respective character file.
They are all in .bss, except for Link's, which is initialized to zero and so appears in .data. See CostumeListsForeachCharacter to determine indices. They are of variable size, but the data is used uniformly across all characters, so the first 0x18 bytes are probably used by UnkCostumeStruct and then the rest is character-specific .bss data used elsewhere.
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