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SSBM Decomp
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#include <melee/ft/forward.h>Go to the source code of this file.
Functions | |
| bool | fn_800CA5F0 (Fighter_GObj *gobj) |
| bool | fn_800CA644 (Fighter_GObj *gobj) |
| bool | fn_800CA698 (Fighter_GObj *gobj) |
| void | ftCo_Run_Enter (Fighter_GObj *gobj, float) |
| void | ftCo_Run_Enter_Full (Fighter_GObj *gobj, float, float, float) |
| void | ftCo_Run_Anim (Fighter_GObj *gobj) |
| void | ftCo_Run_IASA (Fighter_GObj *gobj) |
| void | ftCo_Run_Phys (Fighter_GObj *gobj) |
| void | ftCo_Run_Coll (Fighter_GObj *gobj) |
| bool fn_800CA5F0 | ( | Fighter_GObj * | gobj | ) |
| bool fn_800CA644 | ( | Fighter_GObj * | gobj | ) |
| bool fn_800CA698 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Run_Enter | ( | Fighter_GObj * | gobj, |
| float | arg0 ) |
| void ftCo_Run_Enter_Full | ( | Fighter_GObj * | gobj, |
| float | arg0, | ||
| float | anim_start, | ||
| float | anim_speed ) |
| void ftCo_Run_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Run_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Run_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Run_Coll | ( | Fighter_GObj * | gobj | ) |