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◆ fn_800CA5F0()
bool fn_800CA5F0 |
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Fighter_GObj * |
gobj | ) |
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◆ fn_800CA644()
bool fn_800CA644 |
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Fighter_GObj * |
gobj | ) |
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◆ fn_800CA698()
bool fn_800CA698 |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_Run_Enter()
void ftCo_Run_Enter |
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Fighter_GObj * |
gobj, |
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float |
arg0 |
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) |
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◆ ftCo_Run_Enter_Full()
void ftCo_Run_Enter_Full |
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Fighter_GObj * |
gobj, |
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float |
arg0, |
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float |
anim_start, |
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float |
anim_speed |
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) |
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◆ ftCo_Run_Anim()
void ftCo_Run_Anim |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_Run_IASA()
void ftCo_Run_IASA |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_Run_Phys()
void ftCo_Run_Phys |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_Run_Coll()
void ftCo_Run_Coll |
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Fighter_GObj * |
gobj | ) |
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