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◆ ftCo_LandingAir_EnterWithLag()
void ftCo_LandingAir_EnterWithLag |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_LandingAir_EnterWithMsidLag()
void ftCo_LandingAir_EnterWithMsidLag |
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Fighter_GObj * |
gobj, |
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FtMotionId |
msid, |
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float |
lag |
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) |
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◆ ftCo_LandingAir_Anim()
void ftCo_LandingAir_Anim |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_LandingAir_IASA()
void ftCo_LandingAir_IASA |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_LandingAir_Phys()
void ftCo_LandingAir_Phys |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_LandingAir_Coll()
void ftCo_LandingAir_Coll |
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Fighter_GObj * |
gobj | ) |
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