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SSBM Decomp
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#include <melee/ft/forward.h>Go to the source code of this file.
Functions | |
| int | Fighter_SuperMushroomEnd (Fighter_GObj *gobj) |
| void | ftCo_800D1B04 (Fighter_GObj *) |
| void | ftCo_800D1BA0 (Fighter_GObj *, int) |
| void | ftCo_KinokoGiantEnd_Anim (Fighter_GObj *gobj) |
| void | ftCo_KinokoGiantEnd_Coll (Fighter_GObj *gobj) |
| void | ftCo_800D1D10 (Fighter_GObj *, int) |
| void | fn_800D1DB0 (Fighter_GObj *) |
| void | ftCo_KinokoGiantEndAir_Anim (Fighter_GObj *gobj) |
| void | ftCo_KinokoGiantEndAir_Coll (Fighter_GObj *gobj) |
| int Fighter_SuperMushroomEnd | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D1B04 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D1BA0 | ( | Fighter_GObj * | gobj, |
| int | arg1 ) |
| void ftCo_KinokoGiantEnd_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_KinokoGiantEnd_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800D1D10 | ( | Fighter_GObj * | gobj, |
| int | arg1 ) |
| void fn_800D1DB0 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_KinokoGiantEndAir_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_KinokoGiantEndAir_Coll | ( | Fighter_GObj * | gobj | ) |