Go to the source code of this file.
◆ ftCo_80090984()
void ftCo_80090984 |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_Init()
void ftCo_DamageIce_Init |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_80090AC0()
◆ ftCo_DamageIce_HitWhileFrozen()
void ftCo_DamageIce_HitWhileFrozen |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_Anim()
void ftCo_DamageIce_Anim |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_IASA()
void ftCo_DamageIce_IASA |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_Phys()
void ftCo_DamageIce_Phys |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_Coll()
void ftCo_DamageIce_Coll |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIce_InAirUpdate()
void ftCo_DamageIce_InAirUpdate |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_80091854()
void ftCo_80091854 |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIceJump_Anim()
void ftCo_DamageIceJump_Anim |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIceJump_IASA()
void ftCo_DamageIceJump_IASA |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIceJump_Phys()
void ftCo_DamageIceJump_Phys |
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Fighter_GObj * |
gobj | ) |
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◆ ftCo_DamageIceJump_Coll()
void ftCo_DamageIceJump_Coll |
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Fighter_GObj * |
gobj | ) |
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