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SSBM Decomp
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#include <melee/ft/forward.h>Go to the source code of this file.
Functions | |
| void | ftCo_80090984 (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_Init (Fighter_GObj *gobj) |
| void | ftCo_80090AC0 (Fighter *) |
| void | ftCo_DamageIce_HitWhileFrozen (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_Anim (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_IASA (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_Phys (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_Coll (Fighter_GObj *gobj) |
| void | ftCo_DamageIce_InAirUpdate (Fighter_GObj *gobj) |
| void | ftCo_80091854 (Fighter_GObj *gobj) |
| void | ftCo_DamageIceJump_Anim (Fighter_GObj *gobj) |
| void | ftCo_DamageIceJump_IASA (Fighter_GObj *gobj) |
| void | ftCo_DamageIceJump_Phys (Fighter_GObj *gobj) |
| void | ftCo_DamageIceJump_Coll (Fighter_GObj *gobj) |
| void ftCo_80090984 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_Init | ( | Fighter_GObj * | gobj | ) |
| void ftCo_80090AC0 | ( | Fighter * | fp | ) |
| void ftCo_DamageIce_HitWhileFrozen | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_Coll | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIce_InAirUpdate | ( | Fighter_GObj * | gobj | ) |
| void ftCo_80091854 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIceJump_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIceJump_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIceJump_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_DamageIceJump_Coll | ( | Fighter_GObj * | gobj | ) |