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SSBM Decomp
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Go to the source code of this file.
Functions | |
| bool | ftCo_800C3A14 (Fighter_GObj *gobj) |
| bool | ftCo_800C3B10 (Fighter_GObj *gobj) |
| void | ftCo_800C3BE8 (Fighter_GObj *gobj) |
| void | ftCo_800C3CC0 (Fighter_GObj *gobj) |
| void | ftCo_AirCatch_Anim (Fighter_GObj *gobj) |
| void | ftCo_AirCatchHit_Anim (Fighter_GObj *gobj) |
| void | ftCo_AirCatch_IASA (Fighter_GObj *gobj) |
| void | ftCo_AirCatchHit_IASA (Fighter_GObj *gobj) |
| void | ftCo_AirCatch_Phys (Fighter_GObj *gobj) |
| void | ftCo_AirCatchHit_Phys (Fighter_GObj *gobj) |
| void | ftCo_AirCatch_Coll (Fighter_GObj *gobj) |
| bool ftCo_800C3A14 | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_800C3B10 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C3BE8 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C3CC0 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatch_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatchHit_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatch_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatchHit_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatch_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatchHit_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AirCatch_Coll | ( | Fighter_GObj * | gobj | ) |