SSBM Decomp
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ftCo_AirCatch.h File Reference
#include <placeholder.h>
#include <platform.h>
#include "ftCommon/forward.h"
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

bool ftCo_800C3A14 (Fighter_GObj *gobj)
 
bool ftCo_800C3B10 (Fighter_GObj *gobj)
 
void ftCo_800C3BE8 (Fighter_GObj *gobj)
 
void ftCo_800C3CC0 (Fighter_GObj *gobj)
 
void ftCo_AirCatch_Anim (Fighter_GObj *gobj)
 
void ftCo_AirCatchHit_Anim (Fighter_GObj *gobj)
 
void ftCo_AirCatch_IASA (Fighter_GObj *gobj)
 
void ftCo_AirCatchHit_IASA (Fighter_GObj *gobj)
 
void ftCo_AirCatch_Phys (Fighter_GObj *gobj)
 
void ftCo_AirCatchHit_Phys (Fighter_GObj *gobj)
 
void ftCo_AirCatch_Coll (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_800C3A14()

bool ftCo_800C3A14 ( Fighter_GObj *  gobj)

◆ ftCo_800C3B10()

bool ftCo_800C3B10 ( Fighter_GObj *  gobj)

◆ ftCo_800C3BE8()

void ftCo_800C3BE8 ( Fighter_GObj *  gobj)

◆ ftCo_800C3CC0()

void ftCo_800C3CC0 ( Fighter_GObj *  gobj)

◆ ftCo_AirCatch_Anim()

void ftCo_AirCatch_Anim ( Fighter_GObj *  gobj)

◆ ftCo_AirCatchHit_Anim()

void ftCo_AirCatchHit_Anim ( Fighter_GObj *  gobj)

◆ ftCo_AirCatch_IASA()

void ftCo_AirCatch_IASA ( Fighter_GObj *  gobj)

◆ ftCo_AirCatchHit_IASA()

void ftCo_AirCatchHit_IASA ( Fighter_GObj *  gobj)

◆ ftCo_AirCatch_Phys()

void ftCo_AirCatch_Phys ( Fighter_GObj *  gobj)

◆ ftCo_AirCatchHit_Phys()

void ftCo_AirCatchHit_Phys ( Fighter_GObj *  gobj)

◆ ftCo_AirCatch_Coll()

void ftCo_AirCatch_Coll ( Fighter_GObj *  gobj)