SSBM Decomp
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ftCo_800C78B0.h File Reference
#include "types.h"
#include "ft/forward.h"

Go to the source code of this file.

Functions

void ftCo_800C78B0 (HSD_GObj *gobj, HSD_GObj *owner)
void ftCo_800C7A30 (Fighter_GObj *gobj)
void ftCo_CaptureLikelike_Anim (Fighter_GObj *gobj)
void ftCo_CaptureLikelike_IASA (Fighter_GObj *gobj)
void ftCo_CaptureLikelike_Phys (Fighter_GObj *gobj)
void ftCo_CaptureLikelike_Coll (Fighter_GObj *gobj)
void fn_800C7AE0 (Fighter_GObj *gobj)
void ftCo_800C7B0C (Fighter_GObj *gobj, Vec3 *arg1, Vec3 *arg2, lbColl_80008D30_arg1 *arg3, f32 arg4)
void ftCo_800C7C60 (Fighter_GObj *gobj, int damage_amount)

Function Documentation

◆ ftCo_800C78B0()

void ftCo_800C78B0 ( HSD_GObj * gobj,
HSD_GObj * owner )

◆ ftCo_800C7A30()

void ftCo_800C7A30 ( Fighter_GObj * gobj)

◆ ftCo_CaptureLikelike_Anim()

void ftCo_CaptureLikelike_Anim ( Fighter_GObj * gobj)

◆ ftCo_CaptureLikelike_IASA()

void ftCo_CaptureLikelike_IASA ( Fighter_GObj * gobj)

◆ ftCo_CaptureLikelike_Phys()

void ftCo_CaptureLikelike_Phys ( Fighter_GObj * gobj)

◆ ftCo_CaptureLikelike_Coll()

void ftCo_CaptureLikelike_Coll ( Fighter_GObj * gobj)

◆ fn_800C7AE0()

void fn_800C7AE0 ( Fighter_GObj * gobj)

◆ ftCo_800C7B0C()

void ftCo_800C7B0C ( Fighter_GObj * gobj,
Vec3 * arg1,
Vec3 * arg2,
lbColl_80008D30_arg1 * arg3,
f32 arg4 )

◆ ftCo_800C7C60()

void ftCo_800C7C60 ( Fighter_GObj * gobj,
int damage_amount )