SSBM Decomp
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#include <platform.h>
#include "baselib/forward.h"
#include <dolphin/gx/forward.h>
#include "baselib/object.h"
#include <dolphin/gx/types.h>
#include <dolphin/mtx/types.h>
Go to the source code of this file.
Data Structures | |
struct | HSD_FogAdj |
struct | HSD_Fog |
struct | HSD_FogAdjDesc |
struct | HSD_FogInfo |
struct | HSD_FogAdjInfo |
struct | HSD_FogDesc |
Functions | |
void | HSD_FogSet (HSD_Fog *) |
HSD_FogAdj * | HSD_FogAdjLoadDesc (HSD_FogAdjDesc *) |
void | HSD_FogInit (HSD_Fog *, HSD_FogDesc *) |
void | HSD_FogAdjInit (HSD_FogAdj *, HSD_FogAdjDesc *) |
void | HSD_FogReqAnimByFlags (HSD_Fog *, u32 flags, f32 frame) |
void | FogUpdateFunc (void *obj, enum_t type, HSD_ObjData *fval) |
HSD_Fog * | HSD_FogLoadDesc (HSD_FogDesc *desc) |
HSD_Fog * | HSD_FogAlloc (void) |
HSD_FogAdj * | HSD_FogAdjAlloc (void) |
void | HSD_Fog_8037DE7C (HSD_Fog *fog, HSD_AObjDesc *desc) |
void | HSD_FogReqAnim (HSD_Fog *fog, f32 frame) |
void | HSD_FogInterpretAnim (HSD_Fog *fog) |
HSD_FogAdj * HSD_FogAdjLoadDesc | ( | HSD_FogAdjDesc * | desc | ) |
void HSD_FogInit | ( | HSD_Fog * | fog, |
HSD_FogDesc * | desc | ||
) |
void HSD_FogAdjInit | ( | HSD_FogAdj * | adj, |
HSD_FogAdjDesc * | desc | ||
) |
void FogUpdateFunc | ( | void * | obj, |
enum_t | type, | ||
HSD_ObjData * | fval | ||
) |
HSD_Fog * HSD_FogLoadDesc | ( | HSD_FogDesc * | desc | ) |
HSD_Fog * HSD_FogAlloc | ( | void | ) |
HSD_FogAdj * HSD_FogAdjAlloc | ( | void | ) |
void HSD_Fog_8037DE7C | ( | HSD_Fog * | fog, |
HSD_AObjDesc * | desc | ||
) |
void HSD_FogInterpretAnim | ( | HSD_Fog * | fog | ) |