Go to the source code of this file.
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HSD_ObjAllocData * | HSD_FObjGetAllocData (void) |
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void | HSD_FObjInitAllocData (void) |
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void | HSD_FObjRemove (HSD_FObj *fobj) |
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void | HSD_FObjRemoveAll (HSD_FObj *fobj) |
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u32 | HSD_FObjSetState (HSD_FObj *fobj, u32 state) |
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u32 | HSD_FObjGetState (HSD_FObj *fobj) |
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void | HSD_FObjReqAnimAll (HSD_FObj *fobj, f32 startframe) |
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void | HSD_FObjStopAnim (HSD_FObj *fobj, void *obj, HSD_ObjUpdateFunc obj_update, f32 rate) |
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void | HSD_FObjStopAnimAll (HSD_FObj *fobj, void *obj, HSD_ObjUpdateFunc obj_update, f32 rate) |
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void | FObjUpdateAnim (HSD_FObj *fobj, void *obj, HSD_ObjUpdateFunc update_func) |
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void | HSD_FObjInterpretAnim (HSD_FObj *fobj, void *obj, HSD_ObjUpdateFunc obj_update, f32 rate) |
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void | HSD_FObjInterpretAnimAll (void *fobj, void *obj, HSD_ObjUpdateFunc obj_update, f32 rate) |
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HSD_FObj * | HSD_FObjLoadDesc (HSD_FObjDesc *desc) |
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HSD_FObj * | HSD_FObjAlloc (void) |
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void | HSD_FObjFree (HSD_FObj *fobj) |
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◆ HSD_A_OP_NONE
◆ HSD_A_OP_CON
◆ HSD_A_OP_LIN
◆ HSD_A_OP_SPL0
◆ HSD_A_OP_SPL
◆ HSD_A_OP_SLP
◆ HSD_A_OP_KEY
◆ HSD_A_FRAC_FLOAT
#define HSD_A_FRAC_FLOAT (0 << 5) |
◆ HSD_A_FRAC_S16
#define HSD_A_FRAC_S16 (1 << 5) |
◆ HSD_A_FRAC_U16
#define HSD_A_FRAC_U16 (2 << 5) |
◆ HSD_A_FRAC_S8
#define HSD_A_FRAC_S8 (3 << 5) |
◆ HSD_A_FRAC_U8
#define HSD_A_FRAC_U8 (4 << 5) |
◆ FOBJ_LOAD_DATA0
#define FOBJ_LOAD_DATA0 1 |
◆ FOBJ_LOAD_DATA
◆ FOBJ_LOAD_WAIT
◆ TYPE_ROBJ
◆ TYPE_JOBJ
◆ HSD_FObjGetAllocData()
◆ HSD_FObjInitAllocData()
void HSD_FObjInitAllocData |
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void |
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◆ HSD_FObjRemove()
◆ HSD_FObjRemoveAll()
void HSD_FObjRemoveAll |
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HSD_FObj * |
fobj | ) |
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◆ HSD_FObjSetState()
◆ HSD_FObjGetState()
◆ HSD_FObjReqAnimAll()
void HSD_FObjReqAnimAll |
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HSD_FObj * |
fobj, |
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f32 |
startframe |
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◆ HSD_FObjStopAnim()
◆ HSD_FObjStopAnimAll()
◆ FObjUpdateAnim()
◆ HSD_FObjInterpretAnim()
◆ HSD_FObjInterpretAnimAll()
◆ HSD_FObjLoadDesc()
◆ HSD_FObjAlloc()
◆ HSD_FObjFree()