Go to the source code of this file.
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void | GXProject (f32 x, f32 y, f32 z, Mtx mtx, f32 *pm, f32 *vp, f32 *sx, f32 *sy, f32 *sz) |
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void | GXSetViewportJitter (f32 left, f32 top, f32 wd, f32 ht, f32 nearz, f32 farz, u32 field) |
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void | GXSetViewport (f32, f32, f32, f32, f32, f32) |
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void | GXLoadTexMtxImm (void *arg0, u32 arg1, s32 arg2) |
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void | GXSetCurrentMtx (s32 arg0) |
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void | GXLoadNrmMtxImm (UNK_T, s32) |
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void | GXLoadPosMtxImm (UNK_T, s32) |
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void | GXSetScissor (s32 left, s32 top, s32 width, s32 height) |
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void | GXSetScissorBoxOffset (u32 x_off, u32 y_off) |
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void | GXGetProjectionv (f32 *proj) |
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void | GXGetViewportv (f32 *viewport_v) |
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void | GXSetProjection (Mtx44 proj, s32 projection_type) |
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void | WriteMTXPS4x3 (float *src, float *dst) |
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void | WriteMTXPS3x3from3x4 (float *src, float *dst) |
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void | WriteMTXPS4x2 (float *src, float *dst) |
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void | __GXSetMatrixIndex (s32) |
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void | GXSetClipMode (s32) |
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◆ GXProject()
◆ GXSetViewportJitter()
◆ GXSetViewport()
◆ GXLoadTexMtxImm()
void GXLoadTexMtxImm |
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void * |
arg0, |
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u32 |
arg1, |
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s32 |
arg2 |
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◆ GXSetCurrentMtx()
void GXSetCurrentMtx |
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s32 |
arg0 | ) |
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◆ GXLoadNrmMtxImm()
◆ GXLoadPosMtxImm()
◆ GXSetScissor()
void GXSetScissor |
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s32 |
left, |
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s32 |
top, |
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s32 |
width, |
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s32 |
height |
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) |
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◆ GXSetScissorBoxOffset()
void GXSetScissorBoxOffset |
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u32 |
x_off, |
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u32 |
y_off |
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◆ GXGetProjectionv()
void GXGetProjectionv |
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f32 * |
proj | ) |
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◆ GXGetViewportv()
void GXGetViewportv |
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f32 * |
viewport_v | ) |
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◆ GXSetProjection()
void GXSetProjection |
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Mtx44 |
proj, |
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s32 |
projection_type |
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) |
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◆ WriteMTXPS4x3()
void WriteMTXPS4x3 |
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float * |
src, |
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float * |
dst |
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◆ WriteMTXPS3x3from3x4()
void WriteMTXPS3x3from3x4 |
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float * |
src, |
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float * |
dst |
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◆ WriteMTXPS4x2()
void WriteMTXPS4x2 |
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float * |
src, |
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float * |
dst |
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◆ __GXSetMatrixIndex()
void __GXSetMatrixIndex |
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s32 |
arg0 | ) |
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◆ GXSetClipMode()
void GXSetClipMode |
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s32 |
mode | ) |
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