SSBM Decomp
|
Functions | |
void | GXSetFog (s32 arg0, GXColor arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5) |
void | GXInitFogAdjTable (GXFogAdjTbl *arg0, u16 arg1, Mtx44 arg2) |
void | GXSetFogRangeAdj (s8 arg0, u16 arg1, GXFogAdjTbl *arg2) |
void | GXSetBlendMode (s32 arg0, s32 arg1, s32 arg2, s32 arg3) |
void | GXSetColorUpdate (u8 arg0) |
void | GXSetAlphaUpdate (u8 arg0) |
void | GXSetZMode (u8 arg0, u32 arg1, u32 arg2) |
void | GXSetZCompLoc (u8 arg0) |
void | GXSetPixelFmt (int arg0, int arg1) |
void | GXSetDither (u8 arg0) |
void | GXSetDstAlpha (u8 arg0, u8 arg1) |
void | GXSetFieldMode (int arg0, int arg1) |
Variables | |
s32 | GXPixel_80401508 [] = { 0, 1, 2, 3, 4, 4, 4, 5 } |
f32 const | GXPixel_804DE298 = 0.0F |
f32 const | GXPixel_804DE29C = 0.5F |
f64 const | GXPixel_804DE2A0 = 1.0L |
Vec2 const | GXPixel_804DE2A8 = { 2.0F, 0.0F } |
f64 const | GXPixel_804DE2B0 = 0.5L |
Vec2 const | GXPixel_804DE2B8 = { 8388638.0F, 0.0F } |
f64 const | GXPixel_804DE2C0 = 4503601774854144.0L |
f64 const | GXPixel_804DE2C8 = 0.0L |
Vec2 const | GXPixel_804DE2D0 = { 1.0F, 0.0F } |
f64 const | GXPixel_804DE2D8 = 3.0L |
Vec2 const | GXPixel_804DE2E0 = { 256.0F, 0.0F } |
f64 const | GXPixel_804DE2E8 = 4503599627370496.0L |
void GXInitFogAdjTable | ( | GXFogAdjTbl * | arg0, |
u16 | arg1, | ||
Mtx44 | arg2 | ||
) |
void GXSetFogRangeAdj | ( | s8 | arg0, |
u16 | arg1, | ||
GXFogAdjTbl * | arg2 | ||
) |
void GXSetColorUpdate | ( | u8 | arg0 | ) |
void GXSetAlphaUpdate | ( | u8 | arg0 | ) |
void GXSetZCompLoc | ( | u8 | arg0 | ) |
void GXSetPixelFmt | ( | int | arg0, |
int | arg1 | ||
) |
void GXSetDither | ( | u8 | arg0 | ) |
void GXSetFieldMode | ( | int | arg0, |
int | arg1 | ||
) |
s32 GXPixel_80401508[] = { 0, 1, 2, 3, 4, 4, 4, 5 } |
f32 const GXPixel_804DE298 = 0.0F |
f32 const GXPixel_804DE29C = 0.5F |
f64 const GXPixel_804DE2A0 = 1.0L |
Vec2 const GXPixel_804DE2A8 = { 2.0F, 0.0F } |
f64 const GXPixel_804DE2B0 = 0.5L |
Vec2 const GXPixel_804DE2B8 = { 8388638.0F, 0.0F } |
f64 const GXPixel_804DE2C0 = 4503601774854144.0L |
f64 const GXPixel_804DE2C8 = 0.0L |
Vec2 const GXPixel_804DE2D0 = { 1.0F, 0.0F } |
f64 const GXPixel_804DE2D8 = 3.0L |
Vec2 const GXPixel_804DE2E0 = { 256.0F, 0.0F } |
f64 const GXPixel_804DE2E8 = 4503599627370496.0L |