SSBM Decomp
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GXCommandList.h File Reference
#include <dolphin/types.h>

Go to the source code of this file.

Macros

#define GX_NOP   0x00
#define GX_LOAD_CP_REG   0x08
#define GX_LOAD_XF_REG   0x10
#define GX_LOAD_INDX_A   0x20
#define GX_LOAD_INDX_B   0x28
#define GX_LOAD_INDX_C   0x30
#define GX_LOAD_INDX_D   0x38
#define GX_LOAD_BP_REG   0x61
#define GX_DRAW_QUADS   0x80
#define GX_DRAW_TRIANGLES   0x90
#define GX_DRAW_TRIANGLE_STRIP   0x98
#define GX_DRAW_TRIANGLE_FAN   0xA0
#define GX_DRAW_LINES   0xA8
#define GX_DRAW_LINE_STRIP   0xB0
#define GX_DRAW_POINTS   0xB8
#define GX_OPCODE_MASK   0xF8
#define GX_VAT_MASK   0x07

Variables

u8 GXTexMode0Ids [8]
u8 GXTexMode1Ids [8]
u8 GXTexImage0Ids [8]
u8 GXTexImage1Ids [8]
u8 GXTexImage2Ids [8]
u8 GXTexImage3Ids [8]
u8 GXTexTlutIds [8]

Macro Definition Documentation

◆ GX_NOP

#define GX_NOP   0x00

◆ GX_LOAD_CP_REG

#define GX_LOAD_CP_REG   0x08

◆ GX_LOAD_XF_REG

#define GX_LOAD_XF_REG   0x10

◆ GX_LOAD_INDX_A

#define GX_LOAD_INDX_A   0x20

◆ GX_LOAD_INDX_B

#define GX_LOAD_INDX_B   0x28

◆ GX_LOAD_INDX_C

#define GX_LOAD_INDX_C   0x30

◆ GX_LOAD_INDX_D

#define GX_LOAD_INDX_D   0x38

◆ GX_LOAD_BP_REG

#define GX_LOAD_BP_REG   0x61

◆ GX_DRAW_QUADS

#define GX_DRAW_QUADS   0x80

◆ GX_DRAW_TRIANGLES

#define GX_DRAW_TRIANGLES   0x90

◆ GX_DRAW_TRIANGLE_STRIP

#define GX_DRAW_TRIANGLE_STRIP   0x98

◆ GX_DRAW_TRIANGLE_FAN

#define GX_DRAW_TRIANGLE_FAN   0xA0

◆ GX_DRAW_LINES

#define GX_DRAW_LINES   0xA8

◆ GX_DRAW_LINE_STRIP

#define GX_DRAW_LINE_STRIP   0xB0

◆ GX_DRAW_POINTS

#define GX_DRAW_POINTS   0xB8

◆ GX_OPCODE_MASK

#define GX_OPCODE_MASK   0xF8

◆ GX_VAT_MASK

#define GX_VAT_MASK   0x07

Variable Documentation

◆ GXTexMode0Ids

u8 GXTexMode0Ids[8]
extern

◆ GXTexMode1Ids

u8 GXTexMode1Ids[8]
extern

◆ GXTexImage0Ids

u8 GXTexImage0Ids[8]
extern

◆ GXTexImage1Ids

u8 GXTexImage1Ids[8]
extern

◆ GXTexImage2Ids

u8 GXTexImage2Ids[8]
extern

◆ GXTexImage3Ids

u8 GXTexImage3Ids[8]
extern

◆ GXTexTlutIds

u8 GXTexTlutIds[8]
extern