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◆ DEMOInit()
| void DEMOInit |
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struct _GXRenderModeObj * | mode | ) |
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◆ DEMOBeforeRender()
| void DEMOBeforeRender |
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◆ DEMODoneRender()
◆ DEMOSwapBuffers()
◆ DEMOSetTevColorIn()
| void DEMOSetTevColorIn |
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enum _GXTevStageID | stage, |
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enum _GXTevColorArg | a, |
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enum _GXTevColorArg | b, |
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enum _GXTevColorArg | c, |
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enum _GXTevColorArg | d ) |
◆ DEMOSetTevOp()
| void DEMOSetTevOp |
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enum _GXTevStageID | id, |
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enum _GXTevMode | mode ) |
◆ DEMOGetRenderModeObj()
| struct _GXRenderModeObj * DEMOGetRenderModeObj |
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◆ DEMOGetCurrentBuffer()
| u32 DEMOGetCurrentBuffer |
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void | | ) |
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◆ DEMOEnableBypassWorkaround()
| void DEMOEnableBypassWorkaround |
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unsigned long | timeoutFrames | ) |
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◆ DEMOReInit()
| void DEMOReInit |
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struct _GXRenderModeObj * | mode | ) |
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◆ DemoFrameBuffer1
◆ DemoFrameBuffer2
◆ DemoCurrentBuffer