36 *(
u32*) &v &= ~0x80000000;
57 (
mtx[1][col] *
mtx[1][col]) +
58 (
mtx[2][col] *
mtx[2][col]));
64 (
mtx[2][col] *
mtx[2][col]));
f32(* MtxPtr)[4]
Definition forward.h:7
f32 Mtx[3][4]
Definition forward.h:6
Mtx mtx
Definition ftparts.c:61
float sqrtf(float x)
Definition math_ppc.h:11
f32 x
The x component.
Definition types.h:14
f32 z
The z component.
Definition types.h:14
f32 y
The y component.
Definition types.h:14
void * HSD_MtxAlloc(void)
Definition mtx.c:480
void HSD_MtxInverse(Mtx src, Mtx dest)
Definition mtx.c:24
void HSD_MtxGetScale(Mtx arg0, Vec3 *arg1)
Definition mtx.c:279
void HSD_MtxGetTranslate(Mtx mat, Vec3 *vec)
Definition mtx.c:272
void HSD_VecInitAllocData(void)
Definition mtx.c:503
void HSD_MtxInitAllocData(void)
Definition mtx.c:513
static f32 HSD_MtxColMag(MtxPtr mtx, int col)
Definition mtx.h:54
void HSD_MtxScaledAdd(Mtx arg0, Mtx arg1, Mtx arg2, f32 arg3)
Definition mtx.c:440
void * HSD_VecAlloc(void)
Definition mtx.c:462
void HSD_MtxSRT(Mtx m, Vec3 *vec1, Vec3 *vec2, Vec3 *vec3, Vec3 *vec4)
Definition mtx.c:365
void HSD_Mtx_8037A230(Mtx arg0, Quaternion *arg1)
Definition mtx.c:360
void HSD_MtxSRTQuat(Mtx arg0, Vec3 *arg1, Quaternion *arg2, Vec3 *arg3, Vec3 *arg4)
Definition mtx.c:415
void HSD_MtxFree(void *arg0)
Definition mtx.c:491
void HSD_MtxGetRotation(Mtx m, Vec3 *vec)
Definition mtx.c:221
void HSD_MtxInverseTranspose(Mtx src, Mtx dest)
Definition mtx.c:162
HSD_ObjAllocData * HSD_MtxGetAllocData(void)
Definition mtx.c:508
static void HSD_MtxSetColVec(MtxPtr mtx, int col, Vec3 *vec)
Definition mtx.h:47
static f32 HSD_MtxColMagFloat(MtxPtr mtx, int col)
Definition mtx.h:61
HSD_ObjAllocData * HSD_VecGetAllocData(void)
Definition mtx.c:498
void HSD_MkRotationMtx(Mtx arg0, Vec3 *arg1)
Definition mtx.c:326
void HSD_VecFree(void *arg0)
Definition mtx.c:473
static void HSD_MtxColVec(MtxPtr mtx, int col, Vec3 *vec)
Definition mtx.h:40
static f32 fabsf_bitwise(f32 v)
Definition mtx.h:34
void HSD_MtxInverseConcat(Mtx inv, Mtx src, Mtx dest)
Definition mtx.c:63