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synth.h
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1#ifndef SYSDOLPHIN_SYNTH_H
2#define SYSDOLPHIN_SYNTH_H
3
4#include <placeholder.h>
5
6#include <dolphin/ax.h>
7
9
10/* 388330 */ void* HSD_AudioMalloc(size_t);
11/* 38838C */ void HSD_AudioFree(void*);
12/* 3883B4 */ void HSD_SynthSFXSampleLoadCallback(void*, int, void*,
13 int cancelflag);
14/* 38893C */ void HSD_SynthSFXLoadNewProc(void);
15/* 3889B8 */ int HSD_SynthSFXLoad(const char* filename, int, int, int);
16/* 388B0C */ void HSD_SynthSFXWaitForLoadCompletion(void (*)(void));
17/* 388B50 */ int HSD_SynthSFXGetPendingLoadCount(void);
18/* 388B60 */ int HSD_SynthSFXCancelLoad(int);
19/* 388CB0 */ void HSD_SynthSFXAllocateBank(int);
20/* 388D30 */ void HSD_SynthSFXUnloadBank(int);
21/* 388DC8 */ void HSD_Synth_80388DC8(u8*);
22/* 388E08 */ void HSD_Synth_80388E08(int);
23/* 388EFC */ void HSD_SynthSFXGroupDataReaddress(AXVPB*, void* callback);
24/* 388FF0 */ void HSD_SynthSFXBankDeflag(int);
25/* 389084 */ void HSD_SynthSFXBankDeflagSync(void);
26/* 389094 */ u32 HSD_SynthGetSoundMode(void);
27/* 3890B4 */ void HSD_SynthSetSoundMode(int); // set sound mode
28/* 38912C */ void HSD_SynthSFXStopNode(struct HSD_SynthSFXNode*);
29/* 3891D0 */ void dropcallback(void*);
30/* 389334 */ // s32 HSD_Synth_80389334(u16, u8, u8, u8, u8, u8, f32, f32, f32,
31 // f32, f32);
32/* 3896F0 */ bool HSD_SynthSFXPlayWithGroup(int, u8, u8, u8, int, u8, int, f32,
33 f32, f32, f32, f32);
35/* 3899B0 */ void HSD_SynthSFXStopRange(int);
36/* 389A50 */ void HSD_SynthSFXPause(int);
37/* 389AD0 */ void HSD_SynthSFXResume(int);
38/* 389B50 */ int HSD_SynthSFXCheck(int);
39/* 389BD8 */ void HSD_SynthSFXSetVolumeFade(int, u8, int);
40/* 389CC4 */ void HSD_SynthSFXSetUserVol(int, u8);
41/* 389D24 */ void HSD_SynthSFXSetMix(int, float, float, float);
42/* 389D8C */ void HSD_SynthSFXUpdatePitch(struct HSD_SynthSFXNode*);
43/* 389E2C */ void HSD_SynthSFXSetPitchRatio(int, int, float);
44/* 389F4C */ void HSD_SynthSFXSetPriority(int id, int prio);
46/* 38A5A4 */ void HSD_SynthSFXUpdateVolume(struct HSD_SynthSFXNode*);
47/* 38A600 */ void HSD_SynthSFXUpdateMix(struct HSD_SynthSFXNode*, int);
48/* 38AAB0 */ void HSD_SynthSFXUpdateAllVolume(int, u16, int);
52/* 38ABD4 */ void HSD_SynthCallback(void);
53/* 38AD60 */ void HSD_SynthResetStreamCounters(void);
58/* 38B3E0 */ void HSD_SynthPStreamHeaderCallback(void*, s32, void*,
59 s32 cancelflag);
60/* 38B5AC */ int HSD_Synth_8038B5AC(int, u8, int, int);
61/* 38B81C */ void HSD_SynthStreamSetVolume(float);
62/* 38B938 */ void HSD_SynthInit(int, int, int, int);
63
64#endif
static void callback(HSD_GObj *gobj)
Definition ftDk_SpecialLw.c:88
char * filename
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_T
Definition placeholder.h:32
#define UNK_RET
Definition placeholder.h:40
Definition synth.static.h:8
void HSD_SynthSFXSetPriority(int id, int prio)
Definition synth.c:570
void dropcallback(void *)
void HSD_SynthSFXUpdateMix(struct HSD_SynthSFXNode *, int)
void HSD_SynthSFXSetUserVol(int, u8)
Definition synth.c:517
u32 HSD_SynthGetSoundMode(void)
Definition synth.c:233
void HSD_SynthSFXKeyOff(int)
void HSD_SynthSFXStopRange(int)
Definition synth.c:454
void HSD_SynthSFXWaitForLoadCompletion(void(*)(void))
Definition synth.c:111
void HSD_Synth_80388DC8(u8 *)
void HSD_SynthSFXStopNode(struct HSD_SynthSFXNode *)
Definition synth.c:250
void HSD_SynthSFXBankDeflagSync(void)
Definition synth.c:226
void HSD_SynthInit(int, int, int, int)
int HSD_Synth_8038B5AC(int, u8, int, int)
UNK_RET HSD_Synth_8038AD74(UNK_PARAMS)
void * HSD_AudioMalloc(size_t)
Definition synth.c:12
void HSD_SynthSFXSetMix(int, float, float, float)
Definition synth.c:527
UNK_RET HSD_SynthPStreamFirstHakoHeaderCallback(UNK_PARAMS)
void HSD_SynthSFXUnloadBank(int)
Definition synth.c:180
void HSD_SynthSFXUpdatePitch(struct HSD_SynthSFXNode *)
Definition synth.c:540
void HSD_AudioFree(void *)
Definition synth.c:22
void HSD_SynthSFXSetPitchRatio(int, int, float)
Definition synth.c:557
void HSD_SynthSetSoundMode(int)
Definition synth.c:238
bool HSD_SynthSFXPlayWithGroup(int, u8, u8, u8, int, u8, int, f32, f32, f32, f32, f32)
Definition synth.c:403
int HSD_SynthSFXLoad(const char *filename, int, int, int)
Definition synth.c:83
void HSD_SynthSFXAllocateBank(int)
Definition synth.c:158
void HSD_SynthStreamSetVolume(float)
void HSD_SynthCallback(void)
Definition synth.c:644
void HSD_SynthSFXUpdateAllVolume(int, u16, int)
Definition synth.c:609
int HSD_SynthSFXGetPendingLoadCount(void)
Definition synth.c:118
void HSD_SynthSFXSetDriverMasterClockCallback(UNK_T)
Definition synth.c:625
int HSD_SynthSFXCheck(int)
Definition synth.c:486
void HSD_SynthSFXGroupDataReaddress(AXVPB *, void *callback)
void HSD_SynthSFXSampleLoadCallback(void *, int, void *, int cancelflag)
UNK_RET HSD_Synth_8038A000(UNK_PARAMS)
void HSD_Synth_80388E08(int)
UNK_RET HSD_Synth_8038ADD0(UNK_PARAMS)
void HSD_SynthSFXPause(int)
Definition synth.c:460
void HSD_SynthSFXSetVolumeFade(int, u8, int)
Definition synth.c:505
void HSD_SynthSFXSetDriverInactivatedCallback(UNK_T)
Definition synth.c:620
void HSD_SynthSFXLoadNewProc(void)
Definition synth.c:72
void HSD_SynthResetStreamCounters(void)
Definition synth.c:685
void HSD_SynthSFXBankDeflag(int)
HSD_SynthSFXGroupDataReaddress
Definition synth.c:208
UNK_RET HSD_Synth_8038B120(UNK_PARAMS)
void HSD_SynthSFXUpdateVolume(struct HSD_SynthSFXNode *)
HSD_Synth_8038A000
Definition synth.c:584
void HSD_SynthSFXSetDriverPauseCallback(UNK_T)
Definition synth.c:630
void HSD_SynthPStreamHeaderCallback(void *, s32, void *, s32 cancelflag)
void HSD_SynthSFXResume(int)
Definition synth.c:473
int HSD_SynthSFXCancelLoad(int)
Definition synth.c:123