SSBM Decomp
Loading...
Searching...
No Matches
types.h
Go to the documentation of this file.
1
#ifndef MELEE_VI_TYPES_H
2
#define MELEE_VI_TYPES_H
3
4
#include <
platform.h
>
5
6
struct
un_804D7004_t
{
7
char
pad_0
[0xC];
8
};
/* size = 0xC */
9
STATIC_ASSERT
(
sizeof
(
struct
un_804D7004_t
) == 0xC);
10
11
#endif
platform.h
STATIC_ASSERT
#define STATIC_ASSERT(cond)
Definition
platform.h:161
un_804D7004_t
Definition
types.h:6
un_804D7004_t::pad_0
char pad_0[0xC]
Definition
types.h:7
src
melee
vi
types.h
Generated by
1.9.8