SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
forward.h
Go to the documentation of this file.
1
#ifndef MELEE_FT_CHARA_FTDRMARIO_FORWARD_H
2
#define MELEE_FT_CHARA_FTDRMARIO_FORWARD_H
3
4
#include <
melee/ft/forward.h
>
5
6
static
MotionFlags
const
ftDr_MF_Appeal
=
7
Ft_MF_KeepFastFall
|
Ft_MF_SkipModel
|
Ft_MF_SkipAnimVel
|
Ft_MF_Unk06
;
8
9
#endif
forward.h
Ft_MF_Unk06
static MotionFlags const Ft_MF_Unk06
Definition
forward.h:185
Ft_MF_SkipModel
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition
forward.h:181
Ft_MF_KeepFastFall
static MotionFlags const Ft_MF_KeepFastFall
Definition
forward.h:170
Ft_MF_SkipAnimVel
static MotionFlags const Ft_MF_SkipAnimVel
Definition
forward.h:183
MotionFlags
u32 MotionFlags
Definition
forward.h:50
ftDr_MF_Appeal
static MotionFlags const ftDr_MF_Appeal
Definition
forward.h:6
src
melee
ft
kinds
ftDrMario
forward.h
Generated by
1.17.0