1#ifndef MELEE_FT_CHARA_FTPOPO_FORWARD_H
2#define MELEE_FT_CHARA_FTPOPO_FORWARD_H
@ ftCo_SM_Count
Definition forward.h:922
@ ftCo_MS_Count
Definition forward.h:622
static MotionFlags const ftPp_MF_SpecialN
Definition forward.h:16
static MotionFlags const ftPp_MF_SpecialAirN
Definition forward.h:28
static MotionFlags const ftPp_MF_Special
Definition forward.h:9
static MotionFlags const ftPp_MF_SpecialS
Definition forward.h:19
static MotionFlags const ftPp_MF_MS_358
Definition forward.h:25
static MotionFlags const ftPp_MF_SpecialLw
Definition forward.h:13
static MotionFlags const ftPp_MF_SpecialAirHi
Definition forward.h:34
ftPopo_MotionState
Definition forward.h:37
@ ftPp_MS_SpecialAirHiStart_0
Definition forward.h:49
@ ftPp_MS_SpecialHi_1
Definition forward.h:59
@ ftPp_MS_SpecialAirLw
Definition forward.h:55
@ ftPp_MS_SpecialHiThrow2
Definition forward.h:46
@ ftPp_MS_SpecialAirHiThrow2
Definition forward.h:51
@ ftPp_MS_SpecialAirHiStart_1
Definition forward.h:52
@ ftPp_MS_SpecialHiStart_0
Definition forward.h:44
@ ftPp_MS_Count
Definition forward.h:64
@ ftPp_MS_SpecialHiStart_1
Definition forward.h:47
@ ftPp_MS_SpecialHi_3
Definition forward.h:61
@ ftPp_MS_SpecialS1
Definition forward.h:40
@ ftPp_MS_SpecialS2
Definition forward.h:41
@ ftPp_MS_SpecialHi_0
Definition forward.h:58
@ ftPp_MS_SpecialLw
Definition forward.h:54
@ ftPp_MS_SelfCount
Definition forward.h:65
@ ftPp_MS_SpecialHi_4
Definition forward.h:62
@ ftPp_MS_SpecialAirHiThrow_1
Definition forward.h:53
@ ftPp_MS_SpecialS_0
Definition forward.h:56
@ ftPp_MS_SpecialHiThrow_1
Definition forward.h:48
@ ftPp_MS_SpecialAirS2
Definition forward.h:43
@ ftPp_MS_SpecialHi_5
Definition forward.h:63
@ ftPp_MS_SpecialS_1
Definition forward.h:57
@ ftPp_MS_SpecialAirHiThrow_0
Definition forward.h:50
@ ftPp_MS_SpecialAirS1
Definition forward.h:42
@ ftPp_MS_SpecialHi_2
Definition forward.h:60
@ ftPp_MS_SpecialHiThrow_0
Definition forward.h:45
@ ftPp_MS_SpecialN
Definition forward.h:38
@ ftPp_MS_SpecialAirN
Definition forward.h:39
static MotionFlags const ftPp_MF_SpecialHi
Definition forward.h:22
static MotionFlags const ftPp_MF_SpecialAirS
Definition forward.h:31
ftPp_Submotion
Definition forward.h:68
@ ftPp_SM_SpecialAirHiStart_0
Definition forward.h:80
@ ftPp_SM_SpecialHiThrow_1
Definition forward.h:79
@ ftPp_SM_Count
Definition forward.h:95
@ ftPp_SM_SpecialHi_4
Definition forward.h:93
@ ftPp_SM_SpecialAirHiThrow2
Definition forward.h:82
@ ftPp_SM_SpecialHi_0
Definition forward.h:89
@ ftPp_SM_SelfCount
Definition forward.h:96
@ ftPp_SM_SpecialS1
Definition forward.h:71
@ ftPp_SM_SpecialHiStart_1
Definition forward.h:78
@ ftPp_SM_SpecialAirHiThrow_0
Definition forward.h:81
@ ftPp_SM_SpecialN
Definition forward.h:69
@ ftPp_SM_SpecialHiThrow2
Definition forward.h:77
@ ftPp_SM_SpecialS_0
Definition forward.h:87
@ ftPp_SM_SpecialAirN
Definition forward.h:70
@ ftPp_SM_SpecialHiStart_0
Definition forward.h:75
@ ftPp_SM_SpecialAirLw
Definition forward.h:86
@ ftPp_SM_SpecialHi_3
Definition forward.h:92
@ ftPp_SM_SpecialAirS1
Definition forward.h:73
@ ftPp_SM_SpecialS2
Definition forward.h:72
@ ftPp_SM_SpecialAirS2
Definition forward.h:74
@ ftPp_SM_SpecialHiThrow_0
Definition forward.h:76
@ ftPp_SM_SpecialHi_2
Definition forward.h:91
@ ftPp_SM_SpecialS_1
Definition forward.h:88
@ ftPp_SM_SpecialLw
Definition forward.h:85
@ ftPp_SM_SpecialAirHiThrow_1
Definition forward.h:84
@ ftPp_SM_SpecialHi_5
Definition forward.h:94
@ ftPp_SM_SpecialAirHiStart_1
Definition forward.h:83
@ ftPp_SM_SpecialHi_1
Definition forward.h:90
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_FreezeState
Sets anim rate to 0 and some other stuff.
Definition forward.h:203
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:169
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
u32 MotionFlags
Definition forward.h:33