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types.h
Go to the documentation of this file.
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#ifndef MELEE_FT_CHARA_FTPICHU_TYPES_H
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#define MELEE_FT_CHARA_FTPICHU_TYPES_H
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#include <
platform.h
>
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struct
ftPichu_FighterVars
{
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char
filler0
[0x100];
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};
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typedef
struct
_ftPichuAttributes {
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/* 0x00 */
u32
x0_padding[(0x14 - 0x0) / 4];
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/* 0x14 */
u32
x14
;
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/* 0x14 */
u32
x18
;
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/* 0x18 */
u32
x18_padding[(0xDC - 0x1C) / 4];
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/* 0xDC */
u32
xDC
;
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}
ftPichuAttributes
;
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#endif
platform.h
u32
unsigned long u32
An unsigned 32-bit integer.
Definition
platform.h:26
ftPichuAttributes
Definition
types.h:10
ftPichuAttributes::xDC
u32 xDC
Definition
types.h:15
ftPichuAttributes::x18
u32 x18
Definition
types.h:13
ftPichuAttributes::x14
u32 x14
Definition
types.h:12
ftPichu_FighterVars
Definition
types.h:6
ftPichu_FighterVars::filler0
char filler0[0x100]
Definition
types.h:7
src
melee
ft
chara
ftPichu
types.h
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